Motion Controls
Ongoing coverage on Motion Controls.
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Star Fox Preview – Returning to a galaxy fur, fur away
A preview of the upcoming Star Fox remake for Nintendo Switch 2 highlights familiar gameplay with modern graphics, new mouse controls, and a co-op mode where one player pilots and the other handles weapons. The game also features an eight-player battle mode and an avatar mode for voice chat, all contributing to its potential longevity.
Nearly a decade after its last update, Darksiders Warmastered Edition gets a photo mode and motion controls in a…
Darksiders Warmastered Edition received a surprise update after nearly a decade, introducing a new photo mode and motion controls. This update comes as Embracer Group, which owns the Darksiders IP, undergoes a significant restructuring. The update requires a 64-bit CPU and utilizes the Vulkan graphics API.
'Our ambitions are as big as the Wii:' How the Nex Playground is targeting the global market
Nex Playground, a motion-controlled console targeting families, is expanding globally after outselling Xbox in the US during the 2025 holiday season. The company aims to achieve the popularity of the Nintendo Wii, with plans to launch in the UK and Ireland before entering other key markets. Nex Playground has sold approximately 1 million units in the US, with a strong attach rate for its subscription service, indicating a focus on curated, high-quality games over hardware updates.
Nex Playground preview & interview – a new kind of video game console
The Nex Playground, a motion-controlled gaming console, is set to launch in the UK after finding unexpected success in the US. The device, which functions similarly to the Xbox Kinect, offers a library of family-friendly games and utilizes AI for improved motion tracking. Nex CEO David Lee discusses the console's subscription model and its focus on the underserved market of young children.
Time to re-Kinect? Sell-out family console Nex Playground is about to release in the UK and Ireland
The Nex Playground, a family-focused console utilizing camera-based motion controls, is set to launch in the UK and Ireland in late June after achieving significant success in the US. Pre-orders are now open, with the console priced at £269 and requiring a subscription for full game library access. Nex aims to address parental concerns about children's screen time and exposure to mature content.
Nex Playground available for pre-order in UK and Ireland at £269
The Nex Playground, an AI-powered active play system, is now available for pre-order in the UK and Ireland for £269. The console includes five starter games, with access to over 60 additional titles via subscription passes. Nex Team president Tom Kang highlighted the console's focus on trust, safety, and active play for families, aiming to provide a solution for parental concerns about screen time.
Giant Enemy Crabs, $599, Ridge Racer: Sony's Wild E3 2006 Is Now 20-Years-Old
Sony's E3 2006 press conference, marked by the PlayStation 3's $599 price point and memorable moments like "Ridge Racer" and "Giant Enemy Crabs," is revisited 20 years later. The event is seen as a low point that complicated the PlayStation 3's early years and highlighted a disconnect with consumers, contrasting with today's more polished presentations.
Indiana Jones and the Great Circle will support mouse and motion controls on Nintendo Switch 2
MachineGames has announced that Indiana Jones and the Great Circle will feature motion control support for both Joy-Cons and the Pro Controller, as well as full mouse control support using the Joy-Cons. These features will be available on the Nintendo Switch 2 version of the game, launching May 12, and will include customization options. Creative director Axel Torvenius was also recently interviewed about the game.
Nintendo Wii Turns 20: The Console That Proved Hardcore Gamers Wrong
The Nintendo Wii, celebrating its 20th anniversary, is recognized for its revolutionary approach to gaming with motion controls, which proved highly accessible and broadened the market. Despite graphical limitations compared to its contemporaries, the Wii's innovative design and focus on intuitive gameplay, exemplified by titles like Wii Sports, significantly impacted the industry, influencing subsequent consoles like the Nintendo Switch and even VR technology.
How Innovation Is Changing the Way Video Games Are Played - Walkthrough, Tips, Review
This article explores how innovation is transforming video game play through advancements in motion controls, virtual reality, cloud gaming, procedural generation, artificial intelligence, social integration, and esports. These technologies are pushing the boundaries of player immersion, accessibility, and community engagement, fundamentally changing how games are developed and experienced.