Performance
Ongoing coverage on Performance.
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Shenmue 3 frame rate and resolution detailed for Nintendo Switch 2
ININ Games has provided details on the performance targets for Shenmue 3 Enhanced on the Nintendo Switch. The game is aiming for a 1080p resolution and a locked 60 frames per second. The Enhanced edition will also include several gameplay improvements such as optional stamina system adjustments and cutscene skip options.
007 First Light's PC performance isn't quite martini-smooth, but it's a damn sight better than that stuttering reveal footage
007 First Light's PC performance is significantly improved from its reveal, offering a smoother experience despite some remaining dips during intense action sequences. The game supports DLSS upscaling, with Quality mode providing good gains and sharper visuals than AMD FSR, though higher multipliers for DLSS frame generation can lead to lag and artifacts.
'Off the wishlist it comes': 007 First Light fans are requesting refunds after learning about Denuvo DRM…
IO Interactive has added Denuvo DRM to 007 First Light shortly before its May 27, 2026 launch, leading to significant backlash from PC players on Steam. Users are expressing concerns about potential performance impacts and system restrictions, with many initiating refund requests and vowing to wait for cheaper, DRM-free versions.
All The Winners From The 2026 Canadian Game Awards
The 2026 Canadian Game Awards celebrated excellence in the Canadian video game industry, with South of Midnight taking home Game of the Year and Best Art Direction. Digital Extremes was awarded Studio of the Year, while Victor Lucas received the Game Changer Award and Femme Gaming won the Community Award.
PS5 Pro Upgrades Confirmed for Highly Anticipated 007 Game
IO Interactive has confirmed that 007 First Light will feature robust PlayStation 5 Pro upgrades, including PSSR 2.0 support, cleaner visuals, and sharper character presentation. These enhancements will be available at launch for PlayStation 5 Pro owners. Technical director Henrik Schlichter and principal render engineer Jon Rocatis praised the ease of integration and immediate visual improvements.
Forza Horizon 6 is lightweight enough to perform on just about any PC - though its new ray tracing modes slam on the brakes
Forza Horizon 6 offers robust PC performance across a wide range of hardware, running smoothly on budget builds and handheld PCs. However, the implementation of ray tracing significantly impacts framerates, and upscaling technologies like DLSS and FSR provide less benefit than expected, sometimes introducing visual artifacts. Despite these issues, the game is praised for its accessibility and visual quality even on lower settings.
The MSI Raider 16 Max squeezes 300W power into a 16-inch chassis, but it's anything but compact
The MSI Raider 16 Max gaming laptop delivers extreme performance and excellent cooling within a 16-inch chassis, rivaling larger 18-inch models when using its 300W Apex Mode. While its bright QHD+ 240Hz IPS display and upgradeability are strong points, the laptop is let down by a poor trackpad and a bulky design that may feel dated. Its high price point positions it as a premium option for enthusiasts prioritizing raw power over portability.
Video: Digital Foundry Delivers Its Tech Verdict For Indiana Jones On Switch 2
Digital Foundry has released a technical analysis of Indiana Jones and the Great Circle on the Nintendo Switch, praising its visual fidelity and performance. The game utilizes advanced graphical features like ray-traced global illumination and DLSS to achieve a 1080p resolution when docked, often surpassing the Xbox Series S. While some performance drops occur in busy environments, the overall experience is considered remarkable for the hybrid console.
Indiana Jones and the Great Circle Nintendo Switch 2 tech analysis, including frame rate and resolution
Digital Foundry's technical analysis of Indiana Jones and the Great Circle on Nintendo Switch 2 reveals a solid port that retains graphical features like ray tracing and screen space reflections. The game targets 30 FPS with dynamic resolution ranging from 540p to 1080p when docked, and 360p to 720p in portable mode, utilizing DLSS. While some compromises are made in shadow quality, object detail, and draw distances compared to the Xbox Series S version, the Switch 2 version's resolution is generally better, though it struggles more with aliasing and can see frame rate drops into the mid-20s during intense action.
007 First Light will run at 60fps on PS5 Pro, IO Interactive confirms, and for $900 I'd sure hope it does
IO Interactive has confirmed that 007 First Light will run at 60fps on both the PlayStation 5 Pro and the base PlayStation 5 in performance mode. The developer also humorously addressed past criticisms regarding the game's visual presentation. The article touches on the recent price increase for the PlayStation 5 console.
Indiana Jones on Switch 2 makes a rough first impression, but a better second one
Indiana Jones and the Great Circle makes a rough initial impression on the Nintendo Switch due to noticeable pop-in and frame rate drops, particularly in graphically intensive areas. However, the game significantly improves once players move past the opening sequence, offering a visually impressive and engaging experience that largely retains the quality of its PC, PlayStation 5, and Xbox Series X counterparts, despite a lower target frame rate.
007 First Light Will Run at 60fps on PS5 Pro
The developers of 007 First Light have confirmed that the game will be capable of running at 60 frames per second on the PlayStation 5 Pro. This addresses concerns regarding the game's performance on the upcoming hardware.
Warhammer 40k Darktide has grown too chaotic, so Fatshark is "toning down" its extremes
Fatshark is implementing balance changes in Warhammer 40,000: Darktide to address escalating player power and enemy density. The update aims to improve combat readability, performance, and support for diverse player builds by toning down extreme scenarios and adjusting enemy spawn rates and player abilities. These changes are considered the first step in ongoing efforts to refine gameplay balance and technical performance.
Minecraft on Nintendo Switch - Walkthrough, Tips, Review
The Nintendo Switch version of Minecraft offers the full game experience with the advantage of portability. While performance can dip in larger worlds and controls may feel less precise than on PC, it supports cross-platform play with other devices. This version utilizes the Bedrock edition, limiting modding capabilities compared to the Java edition.
You don't need more RAM; a YouTube bug is just making it seem like you do by eating up 7GB or more of your…
A bug within YouTube is causing significant RAM usage, with some tabs consuming 7GB or more, leading to performance issues and stutters on gaming PCs. This issue affects multiple browsers and is not an indication of insufficient hardware. While Google and YouTube have not officially confirmed the bug, reports suggest it is a widespread problem impacting users who keep YouTube tabs open in the background while gaming or streaming.
Morning Tech Bits
Ubuntu servers experienced significant downtime due to a DDoS attack that lasted for several days. Separately, an article from TechSpot discusses how Frame Generation technology does not inherently fix poor game performance.
Video: Final Fantasy 7 Rebirth Nintendo Switch 2 vs. PS5 vs. Xbox Series S graphics comparison
A new comparison video showcases the graphical differences between Final Fantasy 7 Rebirth on Nintendo Switch 2, PlayStation 5, and Xbox Series S. The Nintendo Switch 2 version, running at 30 frames per second, features some visual cutbacks compared to the PlayStation 5, such as missing food items and reduced vegetation, though it appears comparable to the Xbox Series S in some aspects.
Haste Doesn’t Feel as Smooth on Switch 2
The roguelike platformer Haste, while functional on the Nintendo Switch, exhibits performance issues and bugs that detract from its smooth experience on other platforms like PC, PlayStation 5, and Xbox Series X. Adjusting graphics settings can cause lag, and specific tutorial sequences are prone to trapping players in loops, suggesting the game may not be fully optimized for the Switch.
Indiana Jones and the Great Circle interview: dev on origins, first-person perspective, Switch 2, and more
Creative director Axel Torvenius of MachineGames discussed Indiana Jones and the Great Circle's development, focusing on its first-person perspective and the Nintendo Switch 2 port. The interview revealed details about the game's origins, the decision to cast Troy Baker as Indiana Jones, and technical specifications for the Switch 2 version, including a locked 30 FPS and dynamic resolution.
Final Fantasy VII Rebirth's Internal Resolution Detailed For Switch 2
Final Fantasy VII Rebirth director Naoki Hamaguchi detailed the game's internal resolutions for the Nintendo Switch 2, noting the use of DLSS for dynamic resolution scaling. In handheld mode, resolutions range from 672x380 to 1344x756, while docked mode ranges from 960x540 to 1920x1080. Despite some texture concerns, the game is shaping up well for its June 3, 2026 release.