Skip to content
feed.gg
Topic52 articles

Platform Porting

Ongoing coverage on Platform Porting.

Latest coverage

newest first, grouped by day
Indie Retro NewsPositive

Puzzle Bobble - A bubble popping Arcade classic arrives on the Commodore Amiga as an AI AGA edition

A new AI-assisted port of the classic arcade game Puzzle Bobble, titled Puzzle Bobble AGA, has been released for the Amiga 1200. Developed using 680x0 assembly code, this marks the first direct port of a Neo Geo or Taito System B game to the Amiga. The port features optimized graphics and sound for the Amiga's AGA chipset, with specific hardware requirements noted for optimal performance.

Indie Retro NewsVery positive

Monkey Island 2: LeChuck's Revenge & Indiana Jones and the Fate of Atlantis - Classic Adventure games by LucasArts gets an AI PC-Amiga AGA port

Classic LucasArts adventure games Monkey Island 2: LeChuck's Revenge and Indiana Jones and the Fate of Atlantis have received new 256-color AGA enhancements for the Amiga 1200, developed by dlfrsilver using AI assistance. These ports feature visual upgrades and rebuilt audio with full PC SoundBlaster iMUSE music and sound effects, running on standard Amiga hardware.

Gaming BoltNeutral

GTA 6 on Switch 2 is “A Conversation For Take-Two and Rockstar,” Says Nintendo

Nintendo of America president Devon Pritchard stated that the possibility of Grand Theft Auto 6 releasing on the Nintendo Switch 2 is a conversation for Take-Two and Rockstar Games, with no announcements to make at this time. While a former designer expressed doubt about the Switch audience for the game, Nintendo is exploring the capabilities of the new hardware.

GamespotNegative

Cities: Skylines Announced For Switch 2 While Sequel’s Console Ports Are Still MIA

Paradox Interactive announced Cities: Skylines - Expanded Edition for the Nintendo Switch 2, set to release on October 28. This announcement highlights the continued uncertainty surrounding the console ports of Cities: Skylines 2, which have faced multiple delays due to performance and stability issues, with development now handled by Iceflake Studios.

Rock Paper ShotgunVery negative

Claims that genAI speeds up PC ports of classic games are either "false" or missing the point, says Banjo Kazooie: Recompiled developer

A developer behind the unofficial PC port Banjo-Kazooie: Recompiled argues that claims of generative AI speeding up classic game PC ports are false or misguided. DarioSamo states that the true value lies in understanding and preserving how games were made, a process that AI shortcuts, leading to less polished and understandable code. He emphasizes that the effort to get a game running is just the first step, and the subsequent polish and sustainability are what truly matter.

EurogamerPositive

Monster Hunter Wilds on Switch 2 runs at a stable 30FPS, but it took Capcom a "painstaking, seemingly endless process" to get there

Capcom has detailed the extensive technical work required to bring Monster Hunter Wilds to the Nintendo Switch 2, aiming for a native experience rather than a scaled-down port. Producer Genki Sunano described the process as "painstaking" and "seemingly endless," involving numerous optimizations to achieve a stable 30FPS in handheld mode. This effort is intended to lay the groundwork for future updates and ports.

Retro GamerNegative

Bringing GTA 6 to Nintendo Switch 2 "doesn't make sense" when "anyone will buy a PS5 to get your…

A former Rockstar Games developer believes a port of Grand Theft Auto 6 to the Nintendo Switch is unlikely and doesn't make sense due to differing target audiences and hardware limitations. He suggests that players invested in Grand Theft Auto 6 would likely already own a PlayStation 5 or Xbox Series X, making the effort to optimize the game for the Switch a potentially poor return on investment.

Gaming BoltNegative

GTA 6 on Nintendo Switch 2 Doesn’t Make Sense, per Former Rockstar Designer

A former Rockstar designer, Jérémy Hartvick, believes Grand Theft Auto 6 does not make sense for the Nintendo Switch 2 due to a potential audience mismatch and the risk of a subpar experience. He suggests that while streaming or mobile ports are more feasible, a direct port to the Switch 2 might not be the best approach for delivering the game's intended quality.

Shack NewsVery positive

The Resident Evil Remake Trilogy is infectiously fun on the Switch 2

Capcom's ports of Resident Evil 2, Resident Evil 3, and Resident Evil 4 run smoothly on the Nintendo Switch 2, offering performance likely above 30 frames-per-second and utilizing features like HD rumble and gyro controls. The games are praised for their smooth performance and vibrant visuals on the handheld console.

To Much GamingPositive

Elden Ring: Tarnished Edition Review (Switch 2) — Too Much Gaming | Video Games Reviews, News, & Guides

The Elden Ring: Tarnished Edition on Nintendo Switch 2 offers a surprisingly solid port of the acclaimed action RPG, featuring fast loading times and generally stable performance targeting 30-35fps, though with some graphical compromises compared to other platforms. The inclusion of new classes and weapons adds value, but the $79.99 price point is steep, despite the overall positive experience.

My Nintendo NewsNegative

Capcom says acclaimed Monster Hunter World won’t come to Nintendo Switch 2

Capcom producer Ryozo Tsujimoto has stated that Monster Hunter World will not be ported to the Nintendo Switch 2. The primary reason cited is the significant engine differences compared to the upcoming Monster Hunter Wilds, which would necessitate a complete remake of the game.

Indie Retro NewsVery positive

Bobr Hopper - A native AmigaOS frogger like hopper port by angree with an impressive development!

Bobr Hopper, a native AmigaOS port developed by angree, has been released. This arcade-style crossing game tasks players with guiding a beaver or chicken across hazardous environments. The game features bilingual support, classic and career modes, and utilizes a custom engine built for classic Amiga hardware, employing fixed-point math and pre-rendered assets for smooth performance.

Nintendo EverythingPositive

Stellar Blade interview: dev on bringing the game to Nintendo Switch 2, adoration for Zelda: Breath of the Wild, more

Shift Up's DongKi Lee discusses the upcoming Stellar Blade: Complete Edition for the Nintendo Switch 2, detailing technical optimizations and the use of DLSS and FSR 3.1 for a target of 60 frames per second. Lee also expresses admiration for The Legend of Zelda: Breath of the Wild, which inspired him to work on console games.

Nintendo EverythingVery positive

We got a first look at Stellar Blade on Nintendo Switch 2, here are our thoughts

A preview of Stellar Blade on the Nintendo Switch 2 reveals a competent and graphically impressive port that maintains a locked frame rate. Developer ShiftUp focused on seamless docked and undocked play, with unique touchscreen features for puzzles. The game's combat and atmosphere are compared favorably to NieR: Automata, making it an appealing option for those who missed the original release.

Retro GamerNeutral

The Nintendo ports of Metal Gear Solid 4 replace the iconic PS3 and PSP in-game consoles with generic variants

The Nintendo Switch versions of Metal Gear Solid 4, included in the Metal Gear Solid Master Collection Vol 2, have replaced PlayStation-specific consoles and controllers with generic variants. References to the PlayStation 3, PSP, and DualShock 3 controllers have been altered or removed, with a Kerotan frog appearing in place of the PS3 on some versions. While PC and other console versions retain the original PlayStation branding, these changes on Nintendo platforms are speculated to be a requirement from Nintendo.

Nintendo EverythingNeutral

Capcom talks Onimusha: Way of the Sword for Nintendo Switch 2, says you may not feel a difference compared to PS5

Capcom developers Akihito Kadowaki and Satoru Nihei discussed the upcoming Nintendo Switch 2 version of Onimusha: Way of the Sword, stating it will be comparable to the PlayStation 5 version despite a 30 FPS target compared to higher frame rates on other platforms. They emphasized that the core gameplay experience remains enjoyable, especially with the convenience of handheld play.

Retro GamerNeutral

Nintendo Switch version of Metal Gear Solid Master Collection 2 seemingly removes the PS3 from Snake's plane, suggesting an iconic joke will have to be changed

Screenshots for Metal Gear Solid Master Collection Volume 2 indicate that the Nintendo Switch version of Metal Gear Solid 4: Guns of the Patriots will alter or remove the PlayStation 3 console from certain in-game scenes. This change suggests that iconic fourth-wall-breaking jokes referencing the PS3's Blu-ray capabilities may be modified for the port.

Indie Retro NewsVery positive

Rescue on Fractalus! - An 8bit classic is coming to an Amiga near you!

The classic 1985 game Rescue on Fractalus!, originally developed by Lucasfilm Games, is being ported to the Amiga by Vesuri. This port requires 1 MB of RAM and runs on Kickstart 1.3 or 3.1. The game is a tense planetary simulation where players pilot a Valkyrie fighter to rescue stranded pilots while avoiding alien saucers and ground emplacements.

Indie Retro NewsPositive

Raptor: Call of the Shadows - An Amiga 68060 RTG / PiStorm port is in the works!

A new port of the 1994 PC DOS shoot-'em-up Raptor: Call of the Shadows is in development for the Commodore Amiga, utilizing AI assistance and open-source code. The project has achieved milestones like menu and input support on RTG graphics, with ongoing work to optimize performance on PiStorm and other accelerators. Community testing will begin once audio bugs are resolved, requiring users to provide their own original game data.

Shack NewsNeutral

Crimson Desert's Switch 2 port could launch in the first half of 2027, says Pearl Abyss

Pearl Abyss has announced that the Nintendo Switch 2 port of Crimson Desert has reached a playable baseline and is targeted for release in the first half of 2027. The developer shared this update in its Q2 2026 earnings report, noting that the game has seen significant improvements since its initial troubled launch earlier this year.