Platform Porting
Ongoing coverage on Platform Porting.
Latest coverage
Crimson Desert dev comments on status of Nintendo Switch 2 port, targeting first half of 2027
Pearl Abyss has provided an update on the Nintendo Switch 2 port of Crimson Desert, stating that the game is now playable at a foundational level and is targeting a first-half 2027 release. The company is focused on ensuring the game's graphics, combat, and open-world experience are preserved on the new platform.
Elden Ring: Tarnished Edition gets new “Story Spotlight” trailer for Nintendo Switch 2
Bandai Namco Entertainment has released a new "Story Spotlight" trailer for Elden Ring: Tarnished Edition, showcasing the game running on the upcoming Nintendo Switch 2. The port, originally slated for 2025, has been delayed to August 28, 2024, and faced some porting challenges. The trailer highlights the game's vast world, character customization, epic story, and online features.
"CoD got it. Halo didn't" – Black Ops 1 and 2 ports battered Halo Campaign Evolved on PlayStation last month, analyst says, because $60 for a "graphical touch-up" is a rough sell
Analyst Rhys Elliott suggests that the successful sales of Call of Duty: Black Ops 1 and 2 ports on PlayStation, compared to the slower launch of Halo: Campaign Evolved, are primarily due to pricing. While the Call of Duty ports offered discounts, Halo: Campaign Evolved was criticized for its $60 price point for what was perceived as a graphical update.
Moss The Forgotten Relic is a great example of transferring games from VR, but making it "was no simple task"
Polyarc successfully transitioned the VR titles Moss and Moss: Book Two to flat-screen platforms like PC with Moss: The Forgotten Relic. Technical Art Director Tyler Walters detailed the challenges of adapting input systems, camera perspectives, and interaction design for a non-VR experience. While the lack of VR's immersive scale is noted, the porting process is highlighted as a significant achievement in game development.
"We're grateful Capcom gave us that chance": Securing classic Resident Evil and Dino Crisis "did more for GOG's visibility than almost anything else in recent years"
GOG has stated that securing the PC ports for classic Resident Evil and Dino Crisis titles from Capcom has significantly boosted their visibility. The company expressed gratitude to Capcom for the opportunity, highlighting these ports as a major success for GOG's platform.
As GTA 6's PC portless launch looms, ex-Rockstar producer says prioritising consoles first is primarily about being "better off starting with the constraints"
Former Rockstar Games producer John Ricchio explained that prioritizing console development first for titles like Grand Theft Auto 6 is a strategic choice to manage complexity. He stated that it's easier to scale up a game from hardware with stricter limitations than to scale down a PC version for consoles, a philosophy applied to Grand Theft Auto 5 and Red Dead Redemption.
GTA 6 isn't on PC at launch because it's 'always better to start with the constraints', suggests…
Former Rockstar producer John Ricchio suggests that Grand Theft Auto 6 is not launching on PC simultaneously because starting development with console constraints is more efficient. He explained that shrinking a game for consoles is harder than extending it for more powerful PC hardware, and that development priorities, such as working on Grand Theft Auto 5, also influenced the decision.
Capcom on decision to bring Dragon’s Dogma 2: Dark Arisen to Nintendo Switch 2, wasn’t a part of the original plan
Capcom announced that Dragon's Dogma 2: Dark Arisen will be released on the Nintendo Switch 2 on October 9, 2026. Producer Naoto Oyama stated that the port was not part of the original plan but became feasible after evaluating the Switch 2's compatibility with the RE Engine, citing Resident Evil Requiem and Pragmata as examples. The team focused heavily on performance optimization, addressing player concerns from the initial launch of Dragon's Dogma 2.
Evening Consolidation
Call of Duty: Black Ops and Call of Duty: Black Ops II have been ported to PlayStation 4 and PlayStation 5 by Iron Galaxy, as announced by Treyarch. Additionally, an Xbox Insider Playtest for Wreck Runners is now open.
Crimson Desert on Switch 2 "is not just a simple port," Pearl Abyss CEO says, but devs want the open-world…
Pearl Abyss CEO Heo Jin-young stated that a Nintendo Switch 2 version of Crimson Desert is in development, but it will not be a simple port. The company is focused on maintaining the game's graphics, action, and open-world experience on the new hardware. A release schedule cannot be confirmed yet due to ongoing optimization and technical verification.
Crimson Desert Studio is Evaluating a Potential Nintendo Switch 2 Port
Pearl Abyss is exploring the possibility of porting Crimson Desert to the upcoming Nintendo Switch 2, with CEO Huh Jin-young stating that basic gameplay is achievable. However, the company is still evaluating technical feasibility, optimization, and whether graphical standards can be maintained. The studio is also investigating the potential for a multiplayer mode, though it presents significant technical challenges.
Final Fantasy 15, and others, could come to Nintendo Switch 2 – "it's not entirely impossible"
Square Enix has indicated that a Nintendo Switch 2 port of Final Fantasy 15 is "not entirely impossible," despite acknowledging "certain hardware constraints." The company is considering player feedback regarding the feasibility of bringing past Final Fantasy titles to the new console, alongside discussions about updating graphics and combat systems for contemporary audiences.
Rise of the Tomb Raider Nintendo Switch 2 interview: devs on bringing the game over, lack of Switch 1 version, gyro controls, more
Aspyr discusses bringing Rise of the Tomb Raider to the Nintendo Switch 2, explaining that the original Switch lacked the necessary performance capabilities. Developers Anna Grant and Kay Gilmore detailed the porting process, the decision to base the release on the 20 Year Celebration edition, and the challenges of running the graphically intensive game at 30fps. They also addressed the possibility of future gyro control support.
Final Fantasy 15 Switch 2 port is "not entirely impossible" despite the technical hurdles, Square Enix says
Square Enix has stated that a Nintendo Switch port of Final Fantasy 15 is "not entirely impossible" despite significant technical hurdles. While acknowledging hardware limitations, the company will pass player feedback regarding a potential port to the development team. This discussion follows the successful release of other Final Fantasy titles on the platform.
Square Enix talks possibility of Final Fantasy XV on the Nintendo Switch 2
Square Enix has addressed questions regarding the possibility of bringing Final Fantasy XV to the Nintendo Switch. While initial reports suggested a remake, it was clarified that the inquiry was about the original game potentially being ported to the upcoming Nintendo Switch 2.
Is GTA VI Coming to Nintendo Switch 2?
Following the release of the Grand Theft Auto VI trailer, speculation has emerged about a potential Nintendo Switch 2 version. Insider Nash Weedle has suggested that technical hurdles for a Switch 2 port have been overcome, with specialized studios optimizing the game, though it is not expected for the initial 2026 launch. Take-Two Interactive has not ruled out supporting Nintendo's next console, making a port a potentially significant business opportunity.
Donkey Kong 64: Recompiled for PC coming in next few months
A native PC port of Donkey Kong 64 is in development and expected within the next few months. This recompiled version will support Windows, MacOS, and Linux, offering high framerates, widescreen support, reduced input delay, and modding capabilities.
Square Enix comments on possibility of bringing Final Fantasy 15 to Nintendo Switch
Square Enix is considering bringing Final Fantasy 15 to the Nintendo Switch, acknowledging hardware constraints but deeming it not entirely impossible. While the Pocket Edition HD exists on the platform, the full experience has not yet been released. The company also noted that a port to the upcoming Nintendo Switch 2 would be easier due to its increased specifications.
Command & Conquer - Westwood's hit strategy game is coming to the Atari ST, and it's impressive!
A new port of Westwood Studios' classic real-time strategy game Command & Conquer is in development for the Atari ST. This ambitious project adapts the 1995 title to the 16-bit hardware, focusing on precision color reduction for its limited palette. The port requires enhanced Atari ST hardware or emulators due to its demanding system requirements, with ongoing efforts to reduce RAM needs.
Stellar Blade dev on bringing the game to Nintendo Switch 2, asked about bringing over Stellar Blade: Bloodrain
ShiftUp has announced that Stellar Blade will be released on the Nintendo Switch 2 in 2026, marking a significant step in their self-publishing ambitions. When asked about a potential Nintendo Switch 2 port for the follow-up Stellar Blade: Bloodrain, publishing head Edouard Akopcan humorously questioned if Grand Theft Auto VI could run on the console, indicating non-committal stance for now.