Post-Launch Support
Ongoing coverage on Post-Launch Support.
Latest coverage
Samson Launches on September 21st for Xbox Series X/S and PS5
Liquid Swords announced that Samson: A Tyndalston Story will launch on September 21st for Xbox Series X/S and PlayStation 5. The developer highlighted extensive post-launch support, including seven updates and two content drops that have addressed technical issues and improved combat mechanics, added difficulty options, and introduced new gameplay features.
Palworld’s First Post-Launch Update Won’t Spend a Year in Development, Says Pocketpair
Pocketpair is planning the first major post-launch update for Palworld, with development not expected to take a full year. The studio is soliciting player ideas but aims for smaller, focused additions rather than massive overhauls. This approach aligns with their philosophy of not wanting to overextend long-term support for the game.
Remembering Splatoon, the 2015 gamble that became Nintendo's freshest success story
This article reflects on Splatoon, Nintendo's 2015 multiplayer gamble that became a significant success despite launching on the struggling Wii U. It highlights the game's innovative gameplay, consistent post-launch support with free content like maps and modes, and engaging events like Splatfests that maintained a robust player base. The analysis suggests that Splatoon's success was due to Nintendo's focused vision and ability to keep players engaged without relying on established franchises or microtransactions.
Assassin’s Creed Black Flag Resynced Receiving Year-Long Support “Isn’t a Crazy Bet”, Says Director
Richard Knight, game director for Assassin's Creed Black Flag Resynced, stated that Ubisoft plans to support the remake with post-launch updates for at least a year, focusing on bug fixes and quality-of-life improvements. A New Game Plus mode is a top priority, with potential for DLC ideas to be explored later, though the original Freedom Cry expansion is unlikely to be included to maintain focus on Edward Kenway.
Assassin's Creed Black Flag Resynced lead begs fans to "please play us when when GTA 6 comes out" as he…
Richard Knight, game director for Assassin's Creed Black Flag Resynced, hopes players will continue to engage with the game even after Grand Theft Auto 6 releases in November. He indicated that post-launch support, including bug fixes and quality-of-life updates like New Game Plus, is planned, though a formal roadmap has not been revealed. Knight also mentioned that the team has ideas for DLC focused on Edward Kenway's story.
Crimson Desert’s Post-Launch Support is About How the Team “Can Give More Back to the Community”
Crimson Desert is receiving extensive post-launch support from Pearl Abyss, including free game systems, armor sets, and abilities, with plans for more updates until September and future DLC. This approach focuses on rewarding the player community rather than solely on increasing sales. The developers aim to enhance the game with story improvements and cutscene updates to provide a better experience for both new and existing players.
Assassin's Creed Shadows Final Update Arrives Next Week, Just Over a Year After Launch
Ubisoft has announced that the final update for Assassin's Creed Shadows will be released next week, marking the end of additional content for the game. This update arrives just over a year after the game's initial launch.
007 First Light Reveals Road Map; Story DLC, New Game+, and More Coming Soon
007 First Light will receive significant post-launch support, with a year one road map detailing upcoming content. This includes story DLC, a New Game Plus mode, and other features.
007 First Light Teases New Mission and Lots of Updates in First Year of Post-Launch Support
IO Interactive has announced the first post-launch chapter for 007 First Light, titled "The King of Aleph," which will see players assist Bawma in Mauritania. The developer also revealed its Year One roadmap, including new TacSim content, a G2 Glasses gadget, New Game Plus mode, and a Photo mode.
Crimson Desert May Be The First Real Test For The Elder Scrolls 6
Crimson Desert's innovative open-world design and post-launch support present a significant challenge for Bethesda's upcoming The Elder Scrolls 6. While Bethesda excels at world-building and narrative integration, it must adapt to modern player expectations for evolving game worlds and avoid the stiffness associated with its previous titles. The article suggests Bethesda should leverage its strengths rather than directly compete with Crimson Desert's features.
Dying Light’s Post-Launch Support Helped Build Community Trust, Says Former Franchise Director
Former Dying Light franchise director Tymon Smektała believes Techland's extensive post-launch support built crucial community trust and kept the series relevant for seven years. Initially limited, the support grew due to player demand, evolving into a unique business model for AAA games with long-term engagement, which Smektała argues can be successful with proper planning and management.
Former Dying Light lead says long-term game support "builds the community trust" and is also great for sales:…
Former Dying Light franchise director Tymon Smektala believes that consistent long-term game support, including free updates and DLC, is crucial for building community trust and driving sustained sales. He highlighted Techland's '10 in 12' initiative for Dying Light as an example of how extended post-launch support can keep a game relevant and selling for years, even building hype for sequels.
Crimson Desert Studio is “More Adaptable, More Malleable”: “We Can Pivot Faster Versus the AAAs”
Pearl Abyss's marketing and planning director Will Powers stated that the studio behind Crimson Desert is more adaptable and can pivot faster than larger AAA companies due to its indie-like approach. He highlighted the team's real-time iteration based on player feedback and their willingness to accept new ideas, contrasting it with the brand restrictions faced by major publishers. The company also has other titles, DokeV and Plan 8, in development.
Valve's £85 Steam Controller sells out almost immediately, before popping up on resale sites like eBay for well over £100
Valve's new Steam Controller sold out within 30 minutes of its release, with prices on resale sites like eBay quickly exceeding £150 in the UK and $300 in the US. Separately, Focus Entertainment announced that Warhammer 40,000: Space Marine 2 will receive a third year of post-launch support, including free updates and DLC content.
Warhammer 40,000: Space Marine 2 Celebrates 12 Million Players, to Get More Content in Year 3
Focus Entertainment announced that Warhammer 40,000: Space Marine 2 will receive post-launch content for a third year, with updates planned for Q2 and Q3 of Year 2, including new missions, modes, weapons, and cosmetics. The game has also surpassed 12 million players. Content originally planned for Year 2 that was not included will roll over into Year 3.
Contest-Oldstyle Developers Score Quick Win With Critical Bugfix Patch | HappyGamer
The developers of Contest-Oldstyle have released a critical bugfix patch addressing game-breaking crashes and corrupted export data. This swift post-launch support, facilitated by the Steam platform's update capabilities, demonstrates a commitment to player retention and community respect. The patch aims to provide immediate relief and build player confidence in the game's ongoing development.
No Man’s Sky Hits 42nd Free Update After 10 Years – The Gift That Keeps on Giving
Hello Games' No Man's Sky has received its 42nd free update, highlighting the developer's decade-long commitment to post-launch support. This approach contrasts with industry trends of paid DLC and season passes, fostering strong community trust and excitement for future content. The game's continuous evolution has transformed it into a beloved 'Pokemon in space' experience for many players.
Crimson Desert’s fast, community-driven updates need to be studied
Crimson Desert is being praised for its rapid, community-driven post-launch updates, with developer Pearl Abyss issuing frequent patches to address player feedback and improve the game. This approach is contrasted with other titles like Starfield, highlighting Pearl Abyss's commitment to fundamental changes and quality-of-life improvements shortly after release.
Pearl Abyss CEO Addresses Crimson Desert Story Criticism, Assures Support Via Ongoing Updates
Pearl Abyss CEO Heo Jin-young has responded to criticism regarding the story of Crimson Desert. He assured players that the game will receive ongoing support through continuous updates.
Arc System Works’ DAMON and BABY Launches With Immediate Free Update Roadmap
Arc System Works has launched DAMON and BABY on PC and Steam with a commitment to ongoing free updates, aiming to enhance the game's fun and accessibility. This strategy includes plans for gameplay expansions, improved tutorials, and quality-of-life features, contrasting with typical season pass models. The developer's track record with fighting games like Guilty Gear Strive suggests a genuine focus on community engagement and long-term support.