Procedural Generation
Ongoing coverage on Procedural Generation.
Latest coverage
Tomo Endless Blue funded on Kickstarter for almost $250,000 with a Switch 2 version on the way
Tomo: Endless Blue successfully concluded its Kickstarter campaign, raising nearly $250,000 from over 2200 backers. The game achieved multiple stretch goals, including the addition of a fishing minigame and community-designed elements. Development for a Nintendo Switch 2 version will proceed concurrently with the PC version.
Super Cableman - A new Amstrad game with a unique game style by TITAN
TITAN has released Super Cableman for the Amstrad CPC, an action game developed from a BASIC competition. The game features a unique mechanics-driven engine, dynamic levels, and a random cave generator for infinite replayability, with music by Pulsophonic and optimizations by Kukulcan.
Stars Reach talks about its infinite world generation system in its latest video
Playable Worlds detailed the new world generation system for Stars Reach in a recent video, explaining how it uses a library of topologies to create diverse planets. The studio also confirmed that the game is slated for an early access release this summer, with recent updates including chat bubbles and underwater effects.
Backrooms: Escape Together Launches On Xbox – But Don’t Expect To Survive Alone
The co-op survival horror game Backrooms: Escape Together has launched on Xbox Series X|S, following its PC release. Developed by Triiodide Studios, the game challenges up to six players to survive and escape the procedurally generated, unsettling environments inspired by the internet phenomenon. It is available for £16.74 and does not support Xbox Game Pass.
Pipes.exe – Open Beta | Alpha Beta Gamer
Pipes.exe, a first-person co-op horror game, is entering its open beta. Players act as QA testers for System 6D, navigating procedurally generated environments and surviving corporate horror. Teamwork is crucial for collecting artifacts, avoiding environmental threats, and managing performance under strict workplace rules.
Dust Front RTS – Beta Demo | Alpha Beta Gamer
Dust Front RTS is a classic real-time strategy game with grand strategy elements, featuring a non-linear campaign on a war-torn planet. Players build bases, gather resources, and command various units including tanks, infantry, and specialized vehicles. The game includes procedurally generated missions, a global map with simultaneous planning, and technology trees that unlock advanced weaponry.
Strange Island devlog #7 news
The developers of Strange Island have completed the main island environment after 11 months of work, focusing on adding detailed objects and environmental elements. They have significantly modified the MapMagic2 tool for procedural world generation and are now preparing a playable version for Steam Next Fest in September 2026. The team plans to add water effects, fog, optimization, and quests before aiming for an Early Access launch.
The Daily Grind: Do you prefer hand-crafted design, procedural generation, player-shaped worlds, or AI content in MMOs?
This article discusses player preferences for content creation in Massively Multiplayer Online Roleplaying Games (MMORPGs). It asks whether players favor hand-crafted zones, procedurally generated worlds, player-shaped sandbox environments, or AI-generated content. The piece encourages readers to share their opinions on the best approach for developing vast MMORPG worlds.
Stars Reach's Raph Koster wants the MMO to be as "wiki-resistant" as possible to keep "the magic more alive"
Raph Koster, lead designer of the upcoming MMO Stars Reach, aims to make the game "wiki-resistant" to preserve a sense of discovery and emergent gameplay. He explains that the game's procedural generation and dynamic systems mean players cannot simply look up strategies, fostering a more organic and evolving player experience. Stars Reach is set to enter early access this summer.
Off-road racing? Psh, try off-world racing: Exo Rally Championship just launched on Steam
Exo Rally Championship, a brutally realistic off-world racing simulation, has launched on Steam for PC. The game features customizable rovers with realistic physics, thrusters for low-gravity environments, and a career mode based on real-world rally events. While lacking direct online multiplayer, players can compete asynchronously for best track times on procedurally generated alien landscapes.
SAW: Genesis – Beta Sign Up | Alpha Beta Gamer
SAW: Genesis is a 3v1 multiplayer horror game set in the aftermath of World War I. Players can sign up for the beta to experience the game where three Accused must escape procedurally generated mazes while one Judge orchestrates their suffering. The game features asymmetrical gameplay with persistent consequences for player actions.
Brave a procedural world of alien monsters and mysteries in Haex
Haex, an open world survival shooter from Dead Astronauts, has been revealed. The game features a procedurally generated sub-arctic world filled with monsters, robots, and mysteries, and is set to launch in 2027 with an Early Access release. Players will explore, gather alien abilities, and uncover the fate of a previous science expedition.
Summer Game Fest Live 2026: All The Biggest Announcements And Games
Summer Game Fest Live 2026 showcased a multitude of new game announcements and trailers. Highlights included reveals for Resident Evil: Code Veronica Remake, Alien Isolation 2, Gen Atlas, Stranger Than Heaven, and the final chapter of the Final Fantasy VII Remake trilogy, Final Fantasy VII Revelation. Several studios also debuted new titles and updates for existing franchises, covering a wide range of genres.
Some Assembly Required: Could MMORPGs benefit from computer ‘storytellers?’
This article explores how computer-controlled storytellers, similar to those in Rimworld and Paralives, could enhance the player experience in MMORPGs. The author suggests that dynamic event systems and human Game Masters, as seen in Ultima Online, could break player routines and create more memorable gaming moments. While acknowledging the significant development effort, the potential for transforming stale MMOs is highlighted.
Band Together – Beta Sign Up | Alpha Beta Gamer
Band Together is a survivors-like adventure game where players recruit musical animal groups to restore happiness to a kingdom. The game features procedurally generated melodies, diverse creature companions with unique instrumental parts, and exploration of various environments to complete quests and unlock new territories. Players can sign up for the beta on Steam.
Viractal: Will You Trust Your Party? Launches on Nintendo Switch 2 and Switch This September
Viractal: Will You Trust Your Party?, a board game RPG combining deck-building and procedural generation, is launching on Nintendo Switch 2 and Nintendo Switch on September 30, 2026. The game features cooperative gameplay with a unique betrayal system and enhanced spatial audio on consoles. An upgrade pack will be available for existing Nintendo Switch owners.
Frontier: Path of Shadows Public Demo Available on Steam
Oduvan Games has released a public demo for its hard sci-fi tactical RPG, Frontier: Path of Shadows, on Steam. The demo allows players to experience the beginning of the story and core gameplay mechanics, including turn-based tactical combat on procedurally generated maps and the unique crystal symbiont system.
Announcing Gnomageddon: Forge of Infinity
Holmcom announced Gnomageddon: Forge of Infinity, a physics-based ARPG for PC featuring team-based control and a procedurally generated world. The game supports solo and online co-op for up to 6 players, with a campaign lasting over 10 hours and extensive modding capabilities. Further details on release date and pricing will be announced later.
Burglin’ Gnomes launch press release June 10th 2026
Finnish indie developer Fobri announced that their debut game, Burglin' Gnomes, will launch on Steam on June 10, 2026. This chaotic co-op adventure features procedurally generated houses, 6-player online co-op, and scaling difficulty. The game draws inspiration from titles like Lethal Company, focusing on emergent gameplay through player tasks and interactions.
Tomo: Endless Blue Launches on Kickstarter With First Gameplay Trailer
Indie studio Onibi has launched a Kickstarter campaign for their open-world voxel RPG, Tomo: Endless Blue, featuring procedurally generated worlds and offline gameplay. The game's first trailer, which showcases gameplay mechanics like creature capture, physics-based building, and real-time combat, has garnered significant attention. Backers can receive early access and exclusive rewards, with the game also featuring a robust creative mode and modding support.