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Publishing

Ongoing coverage on Publishing.

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CGmag Online

Partnership Between Hitman And Mindseye Developers Officially Ends

IOI Partners and Build A Rocket Boy have officially ended their publishing collaboration on the game MindsEye. The partnership, which began after IOI Interactive established its publishing division in 2024, will see Build A Rocket Boy assume sole publishing responsibilities. This split also means a planned crossover mission between Hitman's Agent 47 and the MindsEye cast will no longer occur.

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PC Gamer

'You would not believe the number of AI games in our inbox' says Tunic's publisher 'I am tired of…

Finji CEO Rebekah Saltsman expresses frustration with the increasing number of game pitches, resumes, and even game concepts that heavily utilize generative AI. She states the company will not incorporate AI into its own games due to copyright and ethical concerns, preferring to focus on traditional development methods.

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Gaming Instincts

IO Interactive Officially Ends MindsEye Publishing Collaboration

IO Interactive has ended its publishing collaboration with Build a Rocket Boy for the game MindsEye, with Build a Rocket Boy now handling all publishing responsibilities. This separation means a planned Hitman crossover event within MindsEye will no longer occur. MindsEye launched on June 10, 2025, for PlayStation 5, Xbox Series, and PC, but received poor critical and player reception.

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Gamedeveloper.com

IOI Partners no longer wants anything to do with MindsEye

IOI Partners has ended its publishing agreement with Build A Rocket Boy (BARB) for the game MindsEye, transferring all publishing responsibilities back to BARB. This separation means a planned Hitman crossover event within MindsEye will no longer occur. The news follows recent widespread layoffs at BARB and allegations of mismanagement and crunch.

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Engadget

IO Interactive splits with MindsEye developer and ends Hitman collab

IO Interactive Partners has ended its publishing collaboration with Build a Rocket Boy (BARB) for the game MindsEye. This separation cancels a planned crossover event between MindsEye and the Hitman franchise. The decision follows criticism of MindsEye's launch and accusations of mismanagement against BARB's leadership.

Eurogamer

MindsEye developer Build A Rocket Boy and IOI Partners announce "transition" of the game's publishing rights, Hitman crossover now dead

Build A Rocket Boy and IOI Partners have ended their publishing deal for the game MindsEye, with the development studio now assuming sole publishing responsibilities. This transition is expected to be seamless over the coming weeks, though no immediate changes to digital distribution are anticipated. A previously planned Hitman-themed mission collaboration for MindsEye has been canceled due to the separation.

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Games Industry

IO Interactive ends MindsEye publishing agreement with Build a Rocket Boy

IO Interactive's publishing division, IOI Partners, has ended its publishing agreement with Build a Rocket Boy for the game MindsEye. Build a Rocket Boy will now handle all publishing responsibilities to ensure continuity for the community and partners. The planned collaboration between Hitman and MindsEye will not proceed, though IO Interactive plans to work with Build a Rocket Boy on future projects.

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Blues News

IOI Partners No Longer MindsEye Publisher

IOI Partners and Build A Rocket Boy have concluded their publishing collaboration for the upcoming action-adventure game MindsEye. The game is being developed by the studio founded by a former Grand Theft Auto developer.

Gaming Bolt

IOI Ends MindsEye Publishing Deal With Build A Rocket Boy, Hitman Crossover Cancelled

IO Interactive has ended its publishing deal with Build A Rocket Boy for the game MindsEye, with Build A Rocket Boy now assuming publishing duties. This separation also leads to the cancellation of a planned Hitman crossover mission. The article notes recent layoffs at Build A Rocket Boy and expresses skepticism about the studio's future, despite an ambitious ten-year plan.

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Push Square

IO Interactive Washes Its Hands of MindsEye After Disastrous PS5 Launch

IO Interactive has ended its publishing relationship with Build a Rocket Boy, transferring all publishing rights for the game MindsEye back to the developer as of March 16, 2026. The planned Hitman/MindsEye crossover mission has also been cancelled. Build a Rocket Boy has recently undergone layoffs, and its CEO has suggested the game's launch was targeted.

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Rock Paper Shotgun

MindsEye developers Build a Rocket Boy and IO Interactive announce their publishing divorce, won't stay together for the Hitman crossover

Build A Rocket Boy and IO Interactive have announced the end of their publishing partnership for the game MindsEye. Build A Rocket Boy will now self-publish, and a planned crossover mission between MindsEye and Hitman has been canceled. The article also details past controversies surrounding Build A Rocket Boy, including layoffs and accusations of corporate sabotage.

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Games Press

IOI Partners and Build A Rocket Boy Announce Transition of MindsEye Publishing Rights

IOI Partners and Build A Rocket Boy have announced that Build A Rocket Boy will assume sole publishing responsibilities for the game MindsEye, effective March 16, 2026. This transition means a previously announced Hitman crossover event within MindsEye will no longer be released. Both companies are coordinating for a seamless handover.

Gematsu

IO Interactive ends MindsEye publishing collaboration

IO Interactive has announced the end of its publishing collaboration with developer Build A Rocket. The specific reasons for the collaboration's conclusion were not disclosed.

Blues News

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Two games released on Steam with identical names, narrowly avoiding a naming conflict. The situation was resolved through cooperative communication between the developers, who acted 'like human beings' to find a solution.

Engadget

Meta is bringing more international news to its AI

Meta is enhancing its AI capabilities by forming new partnerships with international publishers, including Le Figaro, Prisa, and Süddeutsche Zeitung, alongside an expanded deal with News Corp. These agreements aim to improve Meta AI's ability to surface timely and accurate international news content by linking out to partner websites.

N4G

NC America Partners With emptyvessel to Publish DEFECT

NC America has partnered with emptyvessel to publish the game DEFECT. Further details about the partnership and the game's release are expected.

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Gamespot

Phasmophobia 1.0 Won't Be Delayed As Its Dev Gets Into Something Totally Different

Kinetic Games confirmed that the 1.0 release of its multiplayer horror game Phasmophobia is on track for later this year, with no delays expected despite the studio's expansion into publishing. Studio CEO Daniel Knight stated he remains exclusively focused on Phasmophobia development, with new hires managing publishing duties. The 1.0 update will include overhauled character models, new maps, and additional ghost events, with a Nintendo Switch port also planned.

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Retro Gamer

The Dispatch leads had "a mix of arrogance and stupidity" as they faced down publishers telling them single-player narrative games were "niche, or worse, dead"

AdHoc Studio, founded by former Telltale Games developers, discusses the challenges of convincing publishers to invest in single-player narrative games, which were often deemed 'dead'. Their title, Dispatch, has achieved over 2 million sales, proving the continued viability and financial success of this genre.

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Eurogamer

What does another French studio like the Solasta 2 team feel when it sees Clair Obscur: Expedition 33 win all the awards? It's a simple answer: pride

Tactical Adventures, the studio behind Solasta 2, expresses pride in the success of fellow French developer Sandfall Interactive and their game Clair Obscur: Expedition 33. Solasta 2, an RPG launching in early access, is compared to Baldur's Gate 3, and its developers emphasize the importance of quality polish, even for early access titles, a lesson learned from Kepler Interactive's support of Sandfall Interactive.

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Games Industry

Original founders of Bossfight Entertainment re-launch studio as Bossfight

Several companies within the game industry have announced new leadership appointments and expansions in March 2026. ProbablyMonsters added three executives to its leadership team, Kasedo Games appointed Timea Edvi as publishing director, and Sixteen Tons named Sebastian Nußuam as CCO. Microsoft Gaming, Midwest Games, and Escape Velocity Entertainment also saw new hires in key roles.

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