Ray Tracing
Ongoing coverage on Ray Tracing.
Latest coverage
DLSS 4.5 Ray Reconstruction is a definite improvement but path traced fidelity is still not a 100% solved issue
Nvidia's DLSS 4.5 Ray Reconstruction feature significantly improves visual artifacting in ray-traced and path-traced games by utilizing a new AI-based denoiser. While not a complete solution for path tracing fidelity, the update enhances lighting accuracy, temporal stability, and detail reconstruction, functioning across all GeForce RTX GPUs.
Nvidia DLSS 4.5 Ray Reconstruction, out now, ups shadow quality and more accurately illuminates trash bags
Nvidia has released DLSS 4.5 Ray Reconstruction, an update to its AI upscaling technology that enhances ray-traced shadows and lighting. This new version utilizes a deeper Transformer model for improved accuracy and responsiveness, and features a more efficient AI denoiser. The technology will be implemented in upcoming games like 007: First Light and Control.
Acclaimed 2020 PS5 Adventure Game Under $5 on PlayStation Store
The 2020 adventure game Paradise Killer is available for PlayStation 5 and PlayStation 4 at a discounted price of $4.99 on the PlayStation Store until August 27. Developed by Kaizen Game Works, the game supports 4K resolution at 60 frames per second with ray tracing and DualSense features on PS5.
Marvel’s Wolverine Has Gone Gold Ahead of Its September Launch
Marvel's Wolverine has officially gone gold and will launch on September 15th for PlayStation 5. Insomniac Games confirmed the game is playable on day one without patches, though a day-one update is recommended for optimal performance. The game will feature New Game Plus and 60 FPS with ray tracing on Performance Mode from launch.
Phantom Blade Zero Gets New Trailer Showcasing PS5 Features
S-Game has released a new trailer for Phantom Blade Zero, highlighting its utilization of PlayStation 5 features such as DualSense adaptive triggers, 3D audio, and haptic feedback. The article also details the game's various difficulty modes, including a unique permadeath option called '66 Days', and outlines the PC system requirements for features like ray tracing.
Marvel's Wolverine Performance Mode will run at 60fps with ray tracing on PS5, Insomniac confirms — 'It's the default mode for the first time for us in one of our games. It’s important for the presentation'
Insomniac Games has confirmed that Marvel's Wolverine will feature a Performance Mode running at 60 frames-per-second with ray tracing enabled on the PlayStation 5. This will be the default mode for the game, a first for the studio, aiming for a smoother presentation. The game is set to launch exclusively on PS5 on September 16.
Marvel’s Wolverine Runs at 60 FPS With Ray Tracing in Performance Mode on Base PS5
Marvel's Wolverine will feature a performance mode on PlayStation 5 that runs at 60 frames per second with ray tracing enabled. Insomniac Games has prioritized this mode from early development, making it the default option. The game will also feature highly reactive foliage and destructible environments.
"Ultra" Palworld 1.0 mod adds ray-traced lighting, and it's already got 18,000 downloads
A new mod for Palworld, named 'Ultra Graphics', has been released, adding ray-traced lighting and other visual enhancements. The mod has already achieved over 18,000 downloads since its publication. While it significantly improves the game's lighting and visual fidelity, these changes are client-side and require manual installation.
Where Winds Meet Encounters "Eastern Steampunk" in Hidden Mountain Expansion Launching July 23
The open-world action RPG Where Winds Meet will launch its Hidden Mountain Expansion on July 23, introducing the "Eastern Steampunk" aesthetic and "Where Winds Meet 2.0" with enhanced visuals, new combat, and mechanical contraptions. Developed by Everstone Studio and published by NetEase Games, the expansion features a multi-dimensional map, new sect, weapons, and bosses, alongside significant audio-visual upgrades including ray tracing.
Threats of a $1,000 PS6 have ex-Sony president just as scared as you are: "How much more ray tracing can you put in…
Former Sony Interactive Entertainment CEO Shawn Layden expresses concern over potential $1,000 PlayStation 6 pricing, fearing it will hinder adoption and consumer spending. He questions the necessity of further graphical advancements like ray tracing and higher frame rates, suggesting Sony's recent business decisions may also erode consumer trust by the time the console launches.
How The Coalition and NVIDIA are Building Gears of War: E-Day for PC
The Coalition and NVIDIA are partnering to enhance the PC version of Gears of War: E-Day, built on Unreal Engine 5 and DirectX 12. The collaboration will integrate NVIDIA's GeForce RTX technologies, including ray tracing, DLSS 4.5 with Dynamic Multi Frame Generation and Super Resolution, and Reflex for improved performance and visual fidelity. The game will also support AMD FSR, Unreal Engine TSR, Intel XeSS, and Advanced Shader Delivery for broad hardware optimization and reduced load times.
Gears of War: E-Day Supports Nvidia DLSS 4.5 and Dynamic Multi Frame Generation on Day One for PC
Gears of War: E-Day will feature Nvidia DLSS 4.5 and Dynamic Multi Frame Generation on PC at launch, with support for Ray Tracing and Reflex for low latency. The game is set to release on October 6th for Xbox Series X/S and PC, with an open beta for pre-orders and PC Game Pass subscribers starting August 6th.
Assassin’s Creed Black Flag Resynced Final Graphics Analysis – A Stunning Remake
This analysis delves into the graphical and performance enhancements of Assassin's Creed Black Flag Resynced on PC and PlayStation 5 Pro. The remake features significant upgrades in water simulation, lighting with ray tracing, and draw distances, making the world feel more alive. While PC offers superior performance and detail, the PS5 Pro provides a compelling experience with minimal frame rate fluctuations.
Assassin’s Creed Black Flag Resynced Return Us to the Golden Age of Piracy
Assassin's Creed Black Flag Resynced, a ground-up rebuild of the classic title, is set to launch on July 9, 2026, for Xbox Series X|S. This reimagined version features modernized stealth and combat systems, enhanced graphics with ray tracing and Dolby Atmos, and new storylines focusing on characters like Blackbeard. The game aims to provide a satisfying pirate adventure with improved naval mechanics and a more dynamic open world.
Assassin's Creed Black Flag Resynced Review — Whey-hey, up she rises
Assassin's Creed IV: Black Flag Resynced is a faithful remake that enhances the original with quality-of-life improvements and stunning graphical upgrades, particularly in its depiction of the Caribbean. While the combat and Animus menu remain dated, the core experience of sailing and exploration is revitalized, making it the definitive version of the game. The exclusion of the modern-day storyline is seen as a positive for pacing, replaced by expanded endgame content and lore fragments.
Assassin’s Creed Black Flag Resynced – 5 Big PS5 and PS5 Pro Upgrades Revealed
Assassin's Creed: Resynced, a remake of Assassin's Creed IV: Black Flag, will feature significant graphical upgrades for PlayStation 5 and PlayStation 5 Pro. The game will offer multiple performance modes, including options for 60fps with ray tracing on the base PS5 and enhanced ray tracing and PSSR upscaling on the PS5 Pro. The remake, utilizing the Anvil Engine, promises a more dynamic Caribbean simulation with improved weather and water physics.
Assassin’s Creed Black Flag Resynced Is Officially Steam Deck Verified
Ubisoft has announced that Assassin's Creed Black Flag Resynced is now Steam Deck Verified, confirming its compatibility with Valve's handheld. The game features new additions like ray-tracing and dynamic weather, and is also set to release on Xbox Series X/S, PlayStation 5, and PC.
Assassin’s Creed Black Flag Resynced has been confirmed as Steam Deck Verified
Ubisoft has confirmed that Assassin's Creed Black Flag Resynced will be Steam Deck Verified upon its July 9th launch, with raytracing and dynamic weather features expected to function on the handheld. The remake, developed by Ubisoft Singapore, features refined combat, stealth, parkour, and deeper naval mechanics, along with new narrative content. It will be available on PlayStation 5, Xbox Series X|S, and PC.
Say what you will about Valve's $1,049 Steam Machine price tag, it's already getting SteamOS updates that…
Valve has released a SteamOS Beta update that significantly improves VRAM management, aiming to enhance performance and stability, particularly for systems with limited memory like the Steam Machine. This update, potentially incorporating a previously proposed Linux Kernel patch, should allow games to utilize their allocated VRAM more effectively, leading to a more stable experience even with demanding titles. The update also includes improvements to the Mesa graphics driver, benefiting ray tracing performance and overall functionality across various PC hardware and handhelds.
Assassin’s Creed Black Flag Resynced is getting a proper PS5 Pro upgrade — and every graphics mode benefits
Assassin's Creed Black Flag Resynced will feature three graphics modes—Performance, Fidelity, and Balanced—on PlayStation 5 and PlayStation 5 Pro, targeting 60FPS, 30FPS, and 40FPS respectively, with upscaled 2160p resolution. The PS5 Pro version will leverage PSSR 2.0 for enhanced image quality and extended ray tracing support, including Global Illumination and Specular Reflections.