Ray Tracing
Ongoing coverage on Ray Tracing.
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Rensa SSD:n – systemkraven för Control Resonant är här
Remedy Entertainment has released the system requirements for Control Resonant, launching September 24. The game will feature multiple tiers of requirements, from minimum to enthusiast levels for both standard and path tracing graphics. A minimum of an NVIDIA GTX 1070 or AMD RX 5600 XT and an Intel i5-8500 or Ryzen 5 3500 are needed for the lowest settings at 1080p, while higher-end configurations will require an RTX 5080 for path tracing. An SSD with 120GB of free space is a mandatory requirement across all settings.
Thief designer thinks the graphics arms race should have ended with 2010's Alan Wake: 'The fidelity curve has…
Thief designer Randy Smith Evergreen believes the graphics arms race in video games should have concluded with 2010's Alan Wake, arguing that current fidelity levels are excessive and serve little practical purpose. He suggests that games like Alan Wake achieved sufficient photorealism, and further advancements are costly without significantly enhancing the player experience, particularly for immersive sims.
NBA 2K27 gives DLSS 5 a more faithful-looking game debut than feared, provided it’s running on the LeBron of GPUs
Nvidia's DLSS 5 AI rendering technology has debuted in NBA 2K27, showing a surprisingly inoffensive visual implementation that largely preserves the game's realistic aesthetic. However, this comes at a significant performance cost, with frame rates dropping substantially on RTX 50 series GPUs. While the visual fidelity is a step up, concerns remain about its broader applicability beyond photorealistic sports titles and its demanding performance requirements.
Arm explains its mobile-first AI-reconstruction technology, which takes a different tack from the "black box" approach of DLSS 5
Arm has unveiled its new AI-native compute platform and Mali G2-Ultra NX GPU, focusing on mobile-first AI reconstruction technology. This approach aims to improve graphics performance and reduce power consumption, offering an open alternative to Nvidia's proprietary DLSS 5. The technology supports features like ray tracing and is designed to be adaptable by developers, with upcoming support for Unreal Engine and potentially Unity.
Rack up Points in Arcade Hit Railbreak DX, Out Now on XBOX Series X|S & XPA
Railbreak DX, an expanded version of the arcade hit, is now available on Xbox Series X|S and Xbox Play Anywhere. This on-rails shooter features upgraded graphics powered by Unreal Engine 5, a larger cast of playable characters with unique abilities, and new gameplay modes including Story, Score Attack, Onslaught, and the rogue-like Glitch Gauntlet. Players can also choose to fight classic undead, dinosaurs, or a mix of both.
I've found DLSS 5 can slash frame rates by up to 73% on an RTX 5080 gaming PC in NBA 2K27, and I'm wondering what kind of mega-rig would justify the performance hit
Testing of Nvidia's DLSS 5 technology in NBA 2K27 reveals a significant performance hit, with frame rates dropping by up to 73% on a high-end RTX 5080 PC. While the AI image enhancement can improve visual fidelity, particularly in close-ups and photo modes, the substantial performance cost raises questions about its current viability for gamers.
Metro 2039’s Performance Mode Runs at 60 FPS With Ray Tracing on PS5, PS5 Pro and Xbox Series X
4A Games' Metro 2039 will launch on February 4th, 2027, featuring a Performance Mode that runs at 60 FPS with ray tracing enabled on PlayStation 5, PlayStation 5 Pro, and Xbox Series X. The developer also mentioned that the ongoing war in Ukraine significantly impacted the game's development, leading to a scrapped storyline and a darker overall tone.
Fan-Favorite FPS Game Sequel Sets Release Date, Unveils PlayStation 5 Pro Gameplay
4A Games has announced that Metro 2039 will be released on February 4, 2027, for PlayStation 5, PC, and Xbox Series X|S. A new gameplay trailer captured on the PlayStation 5 Pro showcased the story-driven, single-player experience featuring enhanced visual fidelity, ray tracing, and a 60 fps frame rate.
Metro 2039 Kicks Off A Busy February Full Of Video Game Launches
4A Games revealed new footage and confirmed the release date for Metro 2039 during a State of Play presentation. The game will launch on February 4, 2027, for PC, PlayStation 5, and Xbox Series X, featuring a 60fps performance mode with ray tracing.
Tech Experts Call Grand Theft Auto 6 The Most Visually Advanced Game To Date, Which Explains Why It’s Stuck At 30FPS
Tech experts at Digital Foundry have praised Grand Theft Auto 6's visual presentation, calling it the most impressive example of real-time game rendering they've seen. However, the game is expected to run at a locked 30 frames per second on current-generation consoles like the PlayStation 5 and Xbox Series X, with a PC release potentially offering higher performance.
Rockstar says GTA 6 runs at 30 FPS, while it's reportedly unsure about a 60 FPS performance mode
Rockstar Games has confirmed that Grand Theft Auto 6 will target a 30 FPS frame rate on PlayStation 5 and Xbox Series X/S. The studio is still consulting its technical team to determine if a 60 FPS performance mode will be available at launch or in the future. Details regarding resolution, Ray Tracing, and specific performance on the PlayStation 5 Pro and Xbox Series S remain unconfirmed.
After seeing what GTA 6 does to a PS5 we're even more desperate to see what the PC version has for us
Following the Grand Theft Auto VI gameplay reveal captured on PlayStation 5, the article expresses increased anticipation for the PC version. It analyzes the visual fidelity and technical limitations observed on the console, speculating on how PC hardware, advanced upscaling technologies like DLSS, and potential ray tracing features could significantly enhance the game's graphical presentation and performance.
Tides of Annihilation Gets New Trailer Showcasing RTX, Path Tracing
A new trailer for Tides of Annihilation showcases the game's visual fidelity with RTX and path tracing enabled, utilizing DLSS 4.5 for stable frame rates. Developer Eclipse Glow Games is continuing to reveal details about the title, which features a modern take on Arthurian legend with protagonist Gwendolyn commanding knights. The game is in development for PC, PlayStation 5, and Xbox Series X/S, with no release date announced.
RTX: Inside the Game | Gears of War: E-Day with DLSS 4.5 and RTX Mega Geometry
This article delves into the technical aspects of Gears of War: E-Day, focusing on its implementation of Ray Tracing and DLSS 4.5 technologies. It explores how these features, particularly RTX Mega Geometry, enhance the visual fidelity and performance of the game.
The Witcher 3: Wild Hunt – Remastered Launches on September 29th as a Free Upgrade
CD Projekt RED announced The Witcher 3: Wild Hunt – Remastered, launching September 29th as a free upgrade for existing owners. The remaster includes significant visual and gameplay improvements, such as revamped textures, lighting, animations, controls, and a new skill tree. It also adds features like cross-platform mod support, an expanded Photo Mode, HDR improvements, and support for technologies like Nvidia DLSS 4.5, AMD FSR 4.0, Path Tracing, and Ray Reconstruction on PC, with specific enhancements for Xbox Series X and PlayStation 5.
The highlights of Gamescom Opening Night Live 2026
Gamescom Opening Night Live 2026 showcased a variety of new titles and updates, with The Witcher 3: Wild Hunt's free remaster and upcoming expansion stealing the spotlight. The event also featured reveals for Nodusfall, Final Fantasy 7: Revelation, Metro 2039, and numerous other games from both established and emerging studios, highlighting a strong international presence. Host Geoff Keighley acknowledged the industry's current challenges, including layoffs and hardware price increases, while celebrating developers' continued innovation.
Metro 2039 gameplay trailer looks like bad news for your aging graphics card
The latest gameplay trailer for Metro 2039 showcases impressive photorealistic graphics and advanced visual features like ray tracing, raising concerns about its hardware requirements. Despite its high-fidelity visuals, the game is confirmed to run on the Xbox Series S, suggesting potential scalability, though performance on mid-range PCs remains uncertain. 4A Games is developing the title on a proprietary engine, and a playable demo is available at Gamescom.
CD Projekt Red sweeten the Witcher 3 Songs of the Past honeypot with a free base game remaster, and, oh yeah, both original expansions too
CD Projekt Red announced a free next-generation update for The Witcher 3: Wild Hunt, launching September 29th. This update includes upgraded visuals, improved combat, new finishers, a revamped skill tree, transmogrification, and expanded photo mode. Additionally, the game's two original expansions, Hearts of Stone and Blood and Wine, will be included for free alongside the new Songs of the Past DLC.
Geralt Returns in The Witcher 3: Wild Hunt — Songs of the Past and Remastered
CD PROJEKT RED announced The Witcher 3: Wild Hunt — Remastered, launching September 29 as a free upgrade for existing owners on Xbox Series X|S and PC. The remaster includes visual and gameplay improvements, ray tracing, and cross-platform mod support. The upcoming expansion, Songs of the Past, is slated for release in 2027.
Nvidia brings ray-traced Nanite, native anti-cheat, and DLSS 4.5 to Gamescom 2026 lineup
Nvidia announced several new technologies at Gamescom, including DLSS 4.5 Ray Reconstruction, RTX Spark support from major publishers like Electronic Arts and Ubisoft, and RTX Mega Geometry for Unreal Engine 5's Nanite system. Gears of War: E-Day will be the first title to feature RTX Mega Geometry, enabling full-detail ray tracing for Nanite. The company also detailed updates for its GeForce Now cloud platform and RTX Remix modding toolkit.