Ray Tracing
Ongoing coverage on Ray Tracing.
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Assassin’s Creed Black Flag Resynced Return Us to the Golden Age of Piracy
Assassin's Creed Black Flag Resynced, a ground-up rebuild of the classic title, is set to launch on July 9, 2026, for Xbox Series X|S. This reimagined version features modernized stealth and combat systems, enhanced graphics with ray tracing and Dolby Atmos, and new storylines focusing on characters like Blackbeard. The game aims to provide a satisfying pirate adventure with improved naval mechanics and a more dynamic open world.
Assassin's Creed Black Flag Resynced Review — Whey-hey, up she rises
Assassin's Creed IV: Black Flag Resynced is a faithful remake that enhances the original with quality-of-life improvements and stunning graphical upgrades, particularly in its depiction of the Caribbean. While the combat and Animus menu remain dated, the core experience of sailing and exploration is revitalized, making it the definitive version of the game. The exclusion of the modern-day storyline is seen as a positive for pacing, replaced by expanded endgame content and lore fragments.
Assassin’s Creed Black Flag Resynced – 5 Big PS5 and PS5 Pro Upgrades Revealed
Assassin's Creed: Resynced, a remake of Assassin's Creed IV: Black Flag, will feature significant graphical upgrades for PlayStation 5 and PlayStation 5 Pro. The game will offer multiple performance modes, including options for 60fps with ray tracing on the base PS5 and enhanced ray tracing and PSSR upscaling on the PS5 Pro. The remake, utilizing the Anvil Engine, promises a more dynamic Caribbean simulation with improved weather and water physics.
Assassin’s Creed Black Flag Resynced Is Officially Steam Deck Verified
Ubisoft has announced that Assassin's Creed Black Flag Resynced is now Steam Deck Verified, confirming its compatibility with Valve's handheld. The game features new additions like ray-tracing and dynamic weather, and is also set to release on Xbox Series X/S, PlayStation 5, and PC.
Assassin’s Creed Black Flag Resynced has been confirmed as Steam Deck Verified
Ubisoft has confirmed that Assassin's Creed Black Flag Resynced will be Steam Deck Verified upon its July 9th launch, with raytracing and dynamic weather features expected to function on the handheld. The remake, developed by Ubisoft Singapore, features refined combat, stealth, parkour, and deeper naval mechanics, along with new narrative content. It will be available on PlayStation 5, Xbox Series X|S, and PC.
Say what you will about Valve's $1,049 Steam Machine price tag, it's already getting SteamOS updates that…
Valve has released a SteamOS Beta update that significantly improves VRAM management, aiming to enhance performance and stability, particularly for systems with limited memory like the Steam Machine. This update, potentially incorporating a previously proposed Linux Kernel patch, should allow games to utilize their allocated VRAM more effectively, leading to a more stable experience even with demanding titles. The update also includes improvements to the Mesa graphics driver, benefiting ray tracing performance and overall functionality across various PC hardware and handhelds.
Assassin’s Creed Black Flag Resynced is getting a proper PS5 Pro upgrade — and every graphics mode benefits
Assassin's Creed Black Flag Resynced will feature three graphics modes—Performance, Fidelity, and Balanced—on PlayStation 5 and PlayStation 5 Pro, targeting 60FPS, 30FPS, and 40FPS respectively, with upscaled 2160p resolution. The PS5 Pro version will leverage PSSR 2.0 for enhanced image quality and extended ray tracing support, including Global Illumination and Specular Reflections.
Assassin's Creed Black Flag Resynced details PS5 performance targets and features, with the Pro console getting extra love and 60 FPS across the board
Assassin's Creed Black Flag Resynced will target 60 FPS, HDR, and Dolby Atmos on PlayStation 5, with the PS5 Pro offering enhanced visuals and performance. The game utilizes Ubisoft's Anvil engine with limited ray tracing for global illumination and reflections, with PS5 Pro supporting strand-based hair for Edward Kenway across all modes. The remaster is also launching on PC and Xbox Series X/S.
Assassin’s Creed Black Flag Resynced: PS5 Pro enhancements detailed
Assassin's Creed Black Flag Resynced, a modernized version of the 2013 game, is launching on July 9 for PlayStation 5 and PlayStation 5 Pro. The update features significant graphical enhancements including 60 FPS options, HDR, Dolby Atmos, DualSense support, and hardware-accelerated ray tracing for lighting and reflections. The game also utilizes micropolygon geometry and an updated Anvil engine for a more dynamic and visually cohesive world.
Grand Theft Auto 6 Listings Note Realistic Dynamic Weather, “More Stable Frame Rates” on PS5 Pro
Retailer listings for Grand Theft Auto 6 on Amazon Brazil and KaBuM! suggest the game will feature realistic dynamic weather, advanced ray tracing, and improved performance with more stable frame rates on the PlayStation 5 Pro. The PlayStation Store has already confirmed PS5 Pro Enhanced status, with the game set to launch on November 19th.
Neon lights, mischievous bunnies, and a sneaky cat: KIYO - Bunny Tyranny is now available for PC and Nintendo Switch
The stealth adventure game KIYO - Bunny Tyranny is now available for PC via Steam and on Nintendo Switch. Developed by PixelRats and published by CobraTekku Games, the title features a unique neon-noir aesthetic with full ray tracing in a 2D pixel art style. Players control Kiyo the cat in a mission to infiltrate and liberate Rabbithole City from an oppressive regime of evil bunnies.
PS6 Could Use AI Features Like Frame Generation to Offer The “Feel” Of 4K120 FPS – Rumor
Rumors suggest the PlayStation 6 may utilize AI-driven frame generation to achieve the visual experience of 4K 120 FPS while keeping costs down. Leaks indicate features like AI, ray tracing, and PlayStation Spectral Super Resolution will be key. Despite concerns over RAM prices, industry insiders believe Sony will stick to a 2027 launch, with AMD already testing PS6 chips.
Gears of War: E-Day’s 4-Player Campaign Co-op Was a “Huge Investment,” Says Creative Director
The Coalition has made a significant investment in Gears of War: E-Day's campaign, supporting four-player co-op from the outset. Creative director Matt Searcy stated that this decision reflects the core Gears DNA of four-person squads and required extensive environmental design and character animation work. The game is set to release on October 6th, with a multiplayer beta planned for August.
My quick test of Lumen Lite shows that it's probably good news for ray-traced gaming on handheld PCs, but I suspect that it will be used everywhere because of the pressure developers are now under
Epic Games has introduced Lumen Lite in Unreal Engine 5.8, a scalable ray-traced global illumination feature designed to improve performance on hardware like the Nintendo Switch 2 and PC handhelds. While the feature offers significant performance gains with minimal visual compromise, the author expresses concern that its ease of use might lead developers to rely on it as a quick fix rather than implementing more thorough, hardware-specific optimizations.
Unreal Engine 5.8 just got a faster Lumen for Nintendo Switch 2
Epic Games has released Unreal Engine 5.8, introducing Lumen Lite, a performance-optimized version of its global illumination system specifically for the Nintendo Switch 2, aiming to enable 60fps gaming. The update also includes improvements for PC and other platforms, along with new features like MegaLights and experimental Mesh Terrain.
Gears of War: E-Day Pushes Unreal Engine 5 “To Its Limits” In Its Latest Tech Demo
The Coalition has released a new tech demo for Gears of War: E-Day, showcasing the capabilities of Unreal Engine 5 with advanced lighting and ray tracing features on Xbox Series X. The demo highlights realistic environmental interactions and reflections, though it remains to be seen if the entire campaign will maintain this level of graphical fidelity, especially with multiplayer targeting 120 fps.
Grand Theft Auto V PS5 and Xbox Series upgrades become free on June 18
Rockstar Games announced that owners of Grand Theft Auto V on PlayStation 4 and Xbox One can upgrade to the PlayStation 5 and Xbox Series versions for free starting June 18. Previously, upgrades were either paid or required purchasing the new version separately. The PC version also received enhancements for free, including ray-traced ambient occlusion and global illumination.
Hell Let Loose: Vietnam Targets 60 FPS on Consoles, PSSR Support Coming in Post-Launch Update
Expression Games has detailed the performance targets for Hell Let Loose: Vietnam, aiming for 60 FPS on PlayStation 5 and Xbox Series X/S, while PC will offer higher frame rates and advanced graphical options like ray tracing. A post-launch update will bring PlayStation Spectral Super Resolution support to the PS5 Pro. The game, a follow-up to Hell Let Loose, shifts the setting to the Vietnam War with 50v50 battles across six large-scale maps.
Morning Tech Bits
Zenless Zone Zero Version 3.0 is set to launch on June 17th, introducing DLSS 4.5 and Ray Tracing support, as announced by NVIDIA. NVIDIA also released RTX Remix 1.5, featuring AI Agent Skills for game modders.
Gears of War: E-Day’s Budget is “Upwards of $400 Million” – Rumor
A rumor suggests that Gears of War: E-Day has a development budget exceeding $400 million, a figure described as "insane" by insider Tom Henderson. The game, which is an Xbox console exclusive, features advanced graphics including realistic destruction and ray-traced lighting. The article also mentions a pulled trailer that briefly showed a PlayStation 5 logo, contradicting claims it was never planned for the platform.