Sequels
Ongoing coverage on Sequels.
Latest coverage
Did Marvel’s Wolverine make a good impression in the State of Play?
Readers express mixed feelings about recent gaming showcases, with "Marvel's Wolverine" drawing comparisons to "Uncharted" and "Batman: Arkham Asylum" for its perceived lack of originality. Concerns are also raised about the frequency of sequels and the potential for Xbox to offer more surprising content. Additionally, discussions touch upon Nintendo's infrequent announcements, the modern trend of extensive post-launch downloads for games like "007 First Light," and the perceived decline in innovation within triple-A titles.
Roadmaps and Plans
An Amazon executive stated that sequels for '007 First Light' will be handled by MGM and potentially Amazon Game Studios. The article also mentions a roadmap for 'Hunt: Showdown 1896 -- Road to Hell' and a new game called 'Scramble Knights Online'.
'We Have Many More Stories to Tell with Kratos': Sony Confirms New Games with God of War's Protagonist
Santa Monica Studio has confirmed that more games featuring Kratos are in development, with studio heads expressing excitement about continuing his story. While the current focus is on Faye's journey in God of War Ragnarök, the studio emphasized that Kratos remains a central figure for future narratives.
Nintendo Had The Hottest Game On Earth. Then It Rejected The Sequel.
This article discusses the 40th anniversary of Super Mario Bros. 2, also known as 'The Lost Levels,' and why Nintendo of America initially rejected its release in the West. The game was developed as a sequel to Super Mario Bros. for the Famicom Disk System and was notably more difficult than its predecessor. Nintendo of America, led by evaluators like Howard Phillips, found the game too punishing and lacking in innovation compared to other contemporary titles, opting instead to repurpose another game for the Western release of Super Mario Bros. 2.
Don't expect rapid 007 First Light sequels, former Destiny 2 boss says, as they'd likely "review worse," "sell worse," and still be very expensive to make
Former Destiny 2 vice president Mark Noseworthy believes that rapid sequels for games like 007: First Light are not feasible due to business realities. He argues that without significant innovation, such sequels would likely receive worse reviews, sell less, and still be very expensive to produce, making them less profitable.
Round Up: Minecraft Live (May 2026) - Chaos Cubed, New Biome, Minecraft Dungeons II And More
Mojang revealed several announcements during Minecraft Live, including the Chaos Cubed update for Minecraft, a new Dappled Forest biome, and LEGO Chicken Mounts. Minecraft Dungeons II is confirmed for a 2026 release on Nintendo Switch, featuring new biomes and the Twisted Warden boss. The Minecraft movie sequel is officially titled Minecraft Squared and will star Kirsten Dunst as Alex.
Round Up: Minecraft Live (May 2026) - Chaos Cubed Drop, New Biome, Minecraft Dungeons II And More
Mojang revealed several announcements during Minecraft Live, including the Chaos Cubed update for Minecraft, set for release on June 16, 2026, featuring new mobs and biomes. Minecraft Dungeons II is confirmed for a 2026 release on Nintendo Switch, with new biomes and a Twisted Warden boss. Additionally, the Minecraft movie sequel is officially titled A Minecraft Movie Squared, with Kirsten Dunst joining the cast as Alex.
'Of Course': Pragmata Director Wants a Sequel to Happen Just as Much as You Do
Pragmata director Yonghee Cho expressed his desire for a sequel to the newly released game, stating he wants to see it happen as much as players do. While focused on promoting the current game's success, Cho acknowledged that the decision for a sequel rests with Capcom and not solely with him.
Take-Two to launch seven sequels and three new IP by 2029 – but what are they?
Take-Two Interactive has outlined its release strategy through April 2029, planning to launch seven sequels, three new intellectual properties, and numerous sports and mobile titles. This includes the Max Payne 1+2 remakes expected around 2027, Bioshock 4, and the new IP Judas. The publisher also anticipates releasing Grand Theft Auto 6 in November 2024.
Take-Two confirms seven sequels, six remasters and remakes, and more will release by 2029
Take-Two Interactive has confirmed plans to release seven sequels and six remasters or remakes by the end of the 2029 fiscal year. The publisher has a robust pipeline of upcoming titles across its various studios.
Portside Game Assembly Sets Sail Again on June 26: Conference Program for Indie Game Studios Announced
The Portside Game Assembly, an expert conference for indie game studios, will hold its second edition on June 25-26 in Hamburg. The event will feature talks from developers like Rebecca Lautner and Mark Cooke on topics such as game development, sequels, and community engagement. The B2B conference aims to foster exchange among studio heads and founders through short talks and roundtables, with participation from over 60 studios worldwide.
Sorry GTA 6, but I’m more excited about these 5 sequels (and a wildcard)
This article expresses excitement for several upcoming game sequels, arguing they hold more promise than Grand Theft Auto 6 due to potentially more manageable expectations. It highlights anticipated titles from FromSoftware, CD Projekt Red, Larian Studios, and Sandfall Interactive, praising their past work and potential for innovation. The author also touches on the industry's current trend of hype generation versus genuine surprise.
Former Valve writer Chet Faliszek has no interest in writing Half-Life 3: 'I don't want to touch that with a…
Former Valve writer Chet Faliszek stated he has no interest in working on Half-Life 3 or any other sequels due to the pressure of existing lore and fan expectations. He prefers creating new characters and stories rather than revisiting established universes, finding the prospect of writing for them a "disaster nightmare."
Capcom Says It Will Continue To Nurture Its "Leading Brands" With Sequels, Remakes And Ports
Capcom plans to nurture its leading game brands through sequels, remakes, and ports, while also developing new intellectual property. The company highlighted series such as Mega Man, Devil May Cry, Onimusha, and Monster Hunter as key franchises for future growth. Recent releases include Monster Hunter Stories 3: Twisted Reflection and Pragmata, with the latter selling over two million copies.
Capcom says it's eyeing Devil May Cry, Ace Attorney, Dragon's Dogma for 'sequels, remakes, ports, etc.', and I'll gladly take the excuse to get my hopes up
Capcom has indicated plans to expand its intellectual property value through sequels, remakes, and ports for franchises such as Devil May Cry, Ace Attorney, and Dragon's Dogma. This strategy aims to elevate these series to become future growth engines, similar to their success with Resident Evil, Monster Hunter, and Street Fighter. The company also mentioned leveraging generative AI in development while continuing to increase its workforce.
Dead Rising Franchise Still Alive as Capcom Considers Sequels, Remakes
Capcom is actively considering new entries and remakes for the Dead Rising franchise, which it lists as one of its "leading brands" alongside Devil May Cry and Mega Man. While a remaster of the original game was released for PlayStation 5 in 2024, the last mainline entry was Dead Rising 4 in 2016. Capcom is exploring various business models, including new IP, sequels, remakes, ports, and other media like movies and TV shows.
Capcom wants to "nurture" dormant game series like Devil May Cry and Dragon's Dogma with "sequels,…
Capcom is planning to revitalize dormant game series such as Devil May Cry, Dragon's Dogma, and Mega Man by developing sequels. The company aims to make these franchises as central to its portfolio as Street Fighter, Resident Evil, and Monster Hunter.
Capcom focussed on making sequels, remakes, ports for legendary franchises
Capcom has stated in its financial report that it is prioritizing its established franchises by focusing on creating sequels, remakes, and ports. Games like Mega Man, Onimusha, and Okami are mentioned as examples of existing series receiving new content. The company also noted the recent rating of Devil May Cry 5: Devil Hunter edition for the Nintendo Switch, suggesting further utilization of its intellectual properties.
Capcom Wants to Nurture Old IP Like Devil May Cry, Ace Attorney With “Sequels, Remakes, Ports”
Capcom plans to "nurture" classic intellectual properties like Devil May Cry and Ace Attorney through sequels, remakes, and ports. The company aims to expand its user base and improve performance by revitalizing these older franchises, alongside its core IPs of Resident Evil, Monster Hunter, and Street Fighter. While new games for Okami and Onimusha are in development, franchises like Breath of Fire, Darkstalkers, and Dino Crisis were not explicitly mentioned in these plans.
Mortal Kombat producer admits fans were "very vocal" about what they didn't like in the original, and took their feedback onboard for the sequel
Mortal Kombat producer Todd Garner stated that fan feedback was crucial in developing the sequel, acknowledging that the fanbase was very vocal about aspects of the first film they disliked. The team incorporated this feedback to create a sequel that is truer to the franchise's canon.