Unreal Engine 5
Ongoing coverage on Unreal Engine 5.
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WILL: Follow The Light announces 28 April release date for PC, PlayStation 5 and Xbox Series X|S
TomorrowHead Studio announced that its narrative adventure game, WILL: Follow The Light, will be released on April 28 for PC, PlayStation 5, and Xbox Series X|S. The game features a story-driven, first-person perspective set in the northern wilderness, utilizing Unreal Engine 5.
UNKNOWN WORLDS REVEALS OVERHAULED MODULAR BASE-BUILDING SYSTEM FOR SUBNAUTICA 2
Unknown Worlds has revealed an overhauled modular base-building system for Subnautica 2, allowing for greater player creativity and expanded underwater habitat design. The new system, powered by Unreal Engine 5, introduces modular construction tools and optional four-player cooperative gameplay. Subnautica 2 is scheduled to enter Early Access on PC and Xbox Series consoles in 2026.
Bad Guys Games Acquires "Pirates of the Sea" IP
Bad Guys Games has acquired the intellectual property and publishing rights for the game Pirates of the Sea from Prestige Games. The studio plans to rebuild the title using Unreal Engine 5, introducing a new art style and deeper survival RPG mechanics. Existing owners will receive the overhaul for free.
NETMARBLE CONFIRMS GLOBAL LAUNCH DATE FOR MONGIL: STAR DIVE ON April 15
Netmarble has announced that its monster-taming action RPG, MONGIL: STAR DIVE, will launch globally on April 15 for PC and mobile platforms. The game, built with Unreal Engine 5, features a three-character tag battle system and a "Monsterling Collection" system. Pre-registration is currently open, offering in-game rewards.
Mongil: Star Dive Launches Globally April 15 on PC and Mobile
Netmarble has announced that its monster-taming action RPG, Mongil: Star Dive, will launch globally on April 15 for PC and mobile platforms. Developed by Netmarble Monster using Unreal Engine 5, the game features real-time combat, a three-character tag battle system, and a Monsterling Collection system. Pre-registration is currently available, offering in-game rewards.
Nvidia's RTX Mega Geometry system will be sprucing up the forests of The Witcher 4, making for some lush-looking…
Nvidia announced its RTX Mega Geometry foliage system will be used in The Witcher 4, enhancing its forests with advanced ray tracing and triangle updating techniques. This technology, leveraging opacity micromaps and selective updates to ray tracing structures, aims to significantly reduce CPU overhead and improve performance for high-fidelity, path-traced assets. The game, built on Unreal Engine 5, is expected to feature extremely dense forests, and this system is designed to handle the visual complexity while maintaining game-ready performance.
Shinji Mikami is Seemingly Working On A New Title At Unbound Studio
Shinji Mikami, renowned for his work on the Resident Evil series and Tango Gameworks, is reportedly working on a new title at Unbound, a studio founded by former Tango producer Masato Kimura. Unbound is developing a high-end original IP using Unreal Engine 5 for PlayStation 5, Xbox, and PC, aiming for AAA quality with AA content.
Shinji Mikami’s New Studio Unbound Games Working on AAA Original IP
Legendary game designer Shinji Mikami has founded a new studio called Unbound Games, which is developing a AAA original IP for PlayStation 5, Xbox, and PC using Unreal Engine 5. The studio aims for AAA quality with a focused development scope and encourages creative experimentation. Mikami, known for creating Resident Evil, left Tango Gameworks in 2023 to establish this independent venture.
Resident Evil creator Shinji Mikami working on new 'original AAA' console game
Shinji Mikami, the creator of Resident Evil, is working on a new original AAA console game with his studio Unbound Games. The title is being developed in Unreal Engine 5 for PlayStation 5, Xbox, and PC. Mikami, who previously founded Tango Gameworks, left the studio in 2023 and established Unbound Games in May 2023.
Until Dawn Remake Developer Has Shut Down For Good
Ballistic Moon, the studio developing the Until Dawn remake, has been officially dissolved following reports of its closure and layoffs. The dissolution process was completed on February 3, 2025. The article also details the features of the Until Dawn remake, highlighting its rebuilt visuals in Unreal Engine 5 and enhancements for PlayStation 5 and PC.
Resident Evil: Outbreak spiritual successor Outbreak: Shades of Horror launches on PlayStation 5
Outbreak: Shades of Horror has launched on PlayStation 5, offering a premium survival horror experience with both single-player and four-player co-op modes. Developed by Dead Drop Studios using Unreal Engine 5.7, the game features cross-platform multiplayer with PC and Xbox Series X|S versions, and includes enhancements for PlayStation 5 Pro. The release is accompanied by new seasonal content and promises future updates, including a Story Mode.
Finally… finally, it looks like we may have the next great combat flight sim incoming
Combat Pilot: Carrier Qualification is a new World War II combat flight simulator in development, focusing on carrier operations and featuring realistic flight physics powered by Unreal Engine 5 and a proprietary engine. The game is set around the Midway islands and aims to provide an intense aerial combat experience, with the initial title focusing on fundamental flight mechanics before expanding in future installments.
Get a Closer Look at the New Black Panther and Captain America Game | Marvel 1943 - The Game Fanatics
A new trailer for Marvel 1943: Rise of Hydra offers a closer look at the story of the upcoming game, which features Captain America and Azzuri, T'Challa's grandfather, during World War 2. Developed in Unreal Engine 5, the game is helmed by Amy Hennig, known for her work on the Uncharted series.
Nvidia recall Resident Evil Requiem-branded GeForce driver after users report GPU fan, clock, and performance problems
Nvidia has recalled its latest GeForce Game Ready driver, version 595.59 WHQL, due to widespread reports of issues affecting GPU fan control, clock speeds, and overall game performance. The driver was temporarily removed while Nvidia investigates the bug, with users experiencing problems advised to roll back to the previous version. The issues reported include problems with fan sensors, limited boost clock speeds on RTX 50 series models, crashes, and reduced performance in Unreal Engine 5 games.
Neverness to Everness Launches April 29 on PS5, PC, and Mobile With Pre-Registration Rewards
Perfect World Games and Hotta Studio announced that Neverness to Everness will launch on April 29, 2026, for PC, PlayStation 5, iOS, and Android. The game features Unreal Engine 5.7 with DLSS 4 support on PC, a crime system, multiplayer activities, and various vehicles. Pre-registration rewards are available based on global milestones.
Wish GTA 6 was free, anime, and actually coming out soon? PS5 exclusive Neverness to Everness could be your next…
Hotta Studio has announced that the free-to-play open-world anime RPG Neverness to Everness will launch on April 29, 2026, for PlayStation 5, PC, Android, and iOS. The game will feature cross-platform progression and utilizes Unreal Engine 5 with ray tracing technology. Over 25 million players have already pre-registered.
Every Upcoming Superhero Game To Look Out For In 2026 And Beyond
This article provides a comprehensive look at upcoming superhero games scheduled for release in 2026 and beyond, covering titles from Marvel, DC, and other comic publishers. It details games like Marvel's Blade, Marvel's Iron Man, Marvel's Wolverine, Marvel 1943: Rise Of Hydra, Marvel Tokon: Fighting Souls, and The Wolf Among Us 2, noting their developers, platforms, and any known development status or release windows.
Hideo Kojima’s OD: Release Date, Gameplay, And Everything We Know
Hideo Kojima's upcoming horror game, OD, developed by Kojima Productions in collaboration with Xbox Game Studios, is still in early development with no release date announced. The game will feature performances by Sophia Lillis, Udo Kier, and Hunter Schafer, and is being built with Unreal Engine 5. Kojima has teased a unique 'fear-throttling' gameplay system and a blurring of lines between gaming and film, with input from filmmaker Jordan Peele.
Borderlands 4 Review: A Carnival of Chaos with a Siren at the Helm
Borderlands 4 refines the series' signature chaotic gameplay with a new Siren character, Vex, who commands spectral companions, enhancing solo play. The game features improved co-op mechanics like instanced loot and shared cash, making multiplayer more seamless. Technically, it's the most polished entry yet, with a fluid open world and impressive visuals on PC powered by Unreal Engine 5, though minor stutters occur.
MotoGP 25: Where Cutting-Edge Changes Meet a Seasoned Fan's Heart
MotoGP 25 offers a refined racing experience, balancing simulation depth with accessibility for both new and returning players. The game features enhanced gyro controls for immersive steering, an arcade mode for instant thrills, and impressive visuals powered by Unreal Engine 5, all while maintaining a challenging yet fair AI.