Unreal Engine
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Action adventure game Kalanoro announced for Nintendo Switch
New Tales and Red Raketa Studio have announced Kalanoro, an action-adventure game coming to Nintendo Switch this summer. Players will embark on a journey to defeat the witch Raneny by recruiting lemur artists to form a band, blending platforming, combat, and musical elements with a vibrant tribute to Malagasy culture.
11 bit Studios is reimagining This War of Mine, and there's never been a more raw and relevant time for it
11 bit Studios is reimagining its acclaimed survival game This War of Mine, with the new project designed from the ground up for a multi-year lifecycle and utilizing Unreal Engine. The studio also announced Frostpunk 1886, a remake of Frostpunk, and several other new proprietary IPs. The reimagined This War of Mine is slated for a 2028-2029 release.
The Mandalorian and Grogu director used Apple Vision Pro to preview the film in IMAX
Director Jon Favreau utilized an Apple Vision Pro app to preview the IMAX scope of his upcoming film, The Mandalorian and Grogu, during production. This allowed him to experience the film in its full aspect ratio, similar to being in an IMAX theater. Favreau also expressed more excitement for integrating existing consumer technology like the Apple Vision Pro and Unreal Engine into filmmaking than for AI.
ENDIX Digital Gaming Expo Returns to Steam & Epic in May
The ENDIX Digital Gaming Expo is returning in May, launching for the first time on Steam and Epic Games Store. Built in Unreal Engine, the interactive expo aims to be accessible to everyone, regardless of cost or location, featuring booths from publishers like THQ Nordic, Team17, and 505 Games. A dedicated horror showcase called Theatrum Obscurum and Alienware-sponsored mini-games will also be featured.
Jobs Roundup: April 2026 | CodeDev appoints Andy Norman as COO
Unreal Engine studio CodeDev has appointed Andy Norman as Chief Operating Officer, with Norman expressing enthusiasm for building strong relationships with staff and clients. Separately, creative communications agency DDA has hired Tom Goldberger as Vice President of Gaming, leveraging his extensive PR experience from companies like Square Enix and Ubisoft.
Jobs Roundup: April 2026 | Frederik Hammes appointed managing director of Gamescom organiser
Several key appointments have been made across the gaming industry. Frederik Hammes is the new managing director of Game Events GmbH, the organizer of Gamescom, succeeding Stephan Reichart. Rovio has appointed Smith Dela Pena as performance marketing lead for Angry Birds Dream Blast, and Yolanda Zhang is the new senior product manager for Diablo Immortal at Blizzard Entertainment. Additionally, Andy Norman has joined CodeDev as COO, and Tom Goldberger is the new vice president of gaming at DDA.
Former Perfect Dark Design Director is Now Working on Blizzard’s StarCraft Shooter – Rumor
A rumor suggests that Drew Murray, former design director for Perfect Dark at The Initiative, is now working at Blizzard Entertainment on a rumored StarCraft shooter. Murray's LinkedIn confirms his employment at Blizzard as an associate design director. The project is reportedly in early development and may utilize Unreal Engine.
Vague Patch Notes: No, Epic Games is not the bellwether of the game industry
This article critiques the notion that Epic Games is a bellwether for the game industry, arguing that its success is primarily tied to the battle royale mode of Fortnite, a cash-in on a trend rather than a creative vision. The author contends that Epic's over-reliance on Fortnite and the underperformance of the Epic Games Store, coupled with questionable business strategies, led to recent layoffs, contrasting this with more diversified companies like Blizzard and Square Enix.
PS5's Ace Combat 8 Will Be the Most Ambitious Game in the Series Yet, and We Can't Wait
Ace Combat 8: Wings of Theve is shaping up to be the most ambitious entry in the series yet, with significant visual upgrades including new cloud technology and Unreal Engine's Lumen for realistic lighting. The game will feature first-person narrative delivery, enhanced squad interactions, more approachable tutorials, and the series' largest online mode to date.
LONDON GAMES FESTIVAL UNVEILS ITS 2026 ENSEMBLE COHORT
The London Games Festival has announced its 2026 Ensemble cohort, highlighting Black, Asian, and underrepresented ethnic creatives in the UK games industry. The program, curated by Sharna Jackson, features eight individuals in roles ranging from game directors to audio designers, with an installation at Trafalgar Square and features at New Game Plus.
The Division: Resurgence Review – Mobilised agents
The Division: Resurgence offers a mobile adaptation of the tactical looter shooter experience, featuring cover-based combat and looting in a snowy New York City. While the core gameplay and controls are adapted well for touchscreens and gamepads, the narrative progression is hampered by level gating and repetitive mission objectives, and technical compromises are evident in the graphics and performance on older mobile devices.
Blizzard Hiring for Lead Designer on “AAA Shooter,” Further Fueling StarCraft Rumors
Blizzard Entertainment has posted a job opening for a Lead Designer, Innovation on a new AAA shooter project that utilizes Unreal Engine. This has fueled speculation among fans that a new StarCraft title may be in development, though the company has not officially confirmed any details.
Interview – How The Division: Resurgence squeezed the MMO looter shooter onto mobile
Ubisoft producer Pierre-Hughes Puechlong discusses the development and features of The Division: Resurgence, an MMO looter shooter now available on iOS and Android. The game is canon to The Division universe, set between the first two titles, and offers a familiar yet fresh experience with new factions and customizable character classes. Puechlong highlights the game's flexibility for both short and long play sessions, its team-based gameplay, and the transition to Unreal Engine for mobile.
Starcraft? Blizzard anställer för en AAA-shooter i en öppen värld
Blizzard Entertainment is reportedly hiring for a new AAA open-world shooter, potentially utilizing Unreal Engine. While unconfirmed, speculation suggests this project could be related to the StarCraft franchise, with previous rumors pointing to a StarCraft shooter. The company is also hiring for a 'lead designer, innovation' role, further fueling these rumors.
Blizzard is hiring for an 'open-world shooter' using Unreal Engine, which is more evidence that a new Starcraft game could be on its way
Blizzard Entertainment is hiring for a new AAA open-world shooter project, which is reportedly being developed using Unreal Engine. This marks a departure from the studio's typical use of in-house engines. While the project is unnamed, speculation suggests it could be a new Starcraft game, though past canceled projects and industry layoffs cast uncertainty on its future.
Following rumours of Warhorse Studios visiting Middle-earth, Tomb Raider developer Crystal Dynamics is now said to be working on a Lord of the Rings game too
Rumors suggest that Crystal Dynamics, known for the Tomb Raider series, is developing a new game set in The Lord of the Rings universe. This follows earlier reports that Warhorse Studios is also working on a Lord of the Rings title. Embracer, the parent company, has declined to comment on the speculation.
Rumours point to Kingdom Come: Deliverance 2 developer Warhorse Studios working on a big Lord of the Rings game
Rumors suggest that Warhorse Studios, known for Kingdom Come: Deliverance 2, is the lead developer for a new Lord of the Rings action game. This project, partially funded by the Abu Dhabi Investment Office, is reportedly designed to compete with Hogwarts Legacy and is being built with Unreal Engine.
South of Midnight on PS5 – A linear action adventure that’s good for your gaming soul
South of Midnight on PlayStation 5 offers a refreshing linear action-adventure experience inspired by American Deep South folklore and featuring a unique stop-motion-lite aesthetic. Developed by Compulsion Games, the title provides a tightly paced narrative with satisfying movement and combat, though it suffers from occasional pop-in and texture loading issues. The game's standout feature is its visually stunning world and memorable characters drawn from rich mythology.
Step Aside, Pokémon! This Ambitious PS5 Creature Catcher Swaps Pokéballs for Pokécubes
Pawprint Studio has announced Aniimo, a free-to-play, next-gen creature-catching open-world RPG for PlayStation 5. Players will capture and battle creatures called Aniimo, combining their elemental powers in squad-based combat. The game will be playable at PAX East, though a release date has not yet been announced.
The Sandbox NEW Playtest Is Live
The Sandbox has launched a playtest for its new mobile battle royale game, The Sandbox NEXT, running from March 26 to April 5. Developed using Unreal Engine, the game allows integration of player-owned assets and features both solo and multiplayer modes. This move signifies The Sandbox's strategic shift towards enhanced mobile accessibility and broader market reach.