The Last of Us director apologizes for using God of War Laufey as an example of "lack" of innovation in AAA:…
Naughty Dog veteran Bruce Straley has apologized to the Santa Monica Studio team behind God of War for using their game as an example of a lack of innovation in AAA development. Straley explained that his comments were taken out of context and used for clickbait, and that he was trying to illustrate a broader industry concern about stagnant gameplay loops and a reluctance to take risks.
Retro Gamer
- Entities
- Naughty Dog
- Gears of War
- The Last of Us
- Innovation
- AAA Game Development
- Santa Monica Studio
- Fortnite
- Half-Life 2
- Uncharted 2: Among Thieves
- Bioshock
- Bruce Straley
- God of War
Original source
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