Fellowship Season 3 Overhauls RPG with New Hero and Loot
Fellowship's massive Season 3 update shifts focus to action RPG elements and loot. A new melee DPS hero, Gunde, joins the fray with vampire-themed blood magic. This season introduces new dungeons, an overhauled loot system, and an endgame challenge.
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An absurdly large patch filled with over 2K lines of changes is how the devs of early access co-op RPG Fellowship hope to hook players on running MMO-like dungeons without the MMO
The developers of the early access co-op RPG Fellowship have released a massive Season 3 update, featuring over 2,000 lines of changes. This update shifts the game's focus from MMO-inspired elements to a more action RPG experience with an emphasis on loot and character builds, aiming to provide a more engaging dungeon-running experience without the typical MMO grind. The developers are confident this season will be a turning point for the game, which is currently available on Steam.
We got a chance to try Fellowship Season 3, and melee DPS players might have a new staple
Fellowship Season 3, launching June 22, 2026, introduces a new melee DPS hero named Gunde with a vampire blood magic theme. The season also brings new mechanics, two dungeons, and an overhauled loot system with ARPG-like affixes. Gunde's playstyle focuses on stacking bleed effects for both single-target and area-of-effect damage, offering a potentially strong option for melee DPS players.
Dungeon delver Fellowship hits Season 3 next week with a new hero and theme
Fellowship is launching its third season on June 22nd, introducing a new melee DPS hero named Gunde, inspired by Scandinavian folklore. This season, themed 'Rise of the Heskyr,' will also feature significant updates to all heroes, a reworked loot system, new dungeons, seasonal challenges, improved matchmaking, community features, and a new endgame 'Pinnacle Dungeon' called Xul, the Blood Monolith.