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Fractured Conquest Schedules New Playtest After July Test Cut Short

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Fractured Conquest will hold a 24-hour playtest on September 3rd. This follows a July test that was ended early. The upcoming session will focus on core systems and bug fixes.

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Fractured Conquest schedules a September 3 playtest after cutting the July one short

Fractured Conquest, a PvP-focused version of Fractured Online, has scheduled a new playtest for September 3rd after its July 23rd test was cut short. The upcoming 24-hour test will focus on core game systems, network stress, updated visuals, and bug fixes, with sign-ups available on the game's website.

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Massively Overpovered

Fractured Conquest’s July playtest overhauls player building system plus content for ‘cart life players’

Happy Cauldron Games announced a new playtest for Fractured Conquest, a PvP-focused sandbox MMORPG, scheduled for July 23rd. This playtest will introduce significant new systems, including an overhauled player building system, tactical positioning mechanics, a reworked crafting system, and improvements to player and NPC navigation. The developers are seeking early feedback on these core implementations.

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Fractured Conquest confirms a 24-hour playtest for May 7 with new caves, features, and classes

Happy Cauldron Games has announced a 24-hour playtest for Fractured Conquest, formerly Fractured Online, scheduled for May 7th. This test will accommodate four times more players than previous sessions and introduce new features including nine weapons, five armor types, a cave system, proximity voice chat, and initial crafting/gathering mechanics. Two new classes, the Spellweaver and Anointer, will also be available for players to try.