South of Midnight and Consume Me win big at the 2026 Games for Change Awards
The 2026 Games for Change Awards celebrated games with social impact, with South of Midnight and Consume Me taking home multiple awards including Game/Experience of the Year and Indie Breakout, respectively. The ceremony, held during the Games for Change Festival in New York City, highlighted titles from 42 countries, recognizing achievements in narrative, gameplay, community empowerment, environmental impact, health, learning, and emerging media.
Checkpoint Gaming
- Entities
- Ciclo do Poder (Cycle of Power)
- Roger
- sesame Street: Magical Beastie Quest
- FACEMINER
- Social Impact Games
- SpecialEffect
- Roblox
- Eddie and I
- Relooted
- South of Midnight
- Consume Me
- Jenn Panattoni
- MUDEMverse
- thatgamecompany
- Planet Planners
- ARWell PRO
Original source
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