God of War Laufey’s “Fresh Yet Familiar” Combat Allows Tailoring Rue and Phranque to Your Playstyle
Santa Monica Studio's Kevin Peterson and Denny Yeh discussed the combat system for God of War Laufey, highlighting the return of classic God of War trilogy features like mid-air combos. The game aims to blend old-school DNA with modern mechanics, emphasizing player mobility and customization of companions Rue and Phranque to tailor the playstyle. While a release date for the PlayStation 5 title is not yet set, it is reportedly not years away.
Gaming Bolt
- Entities
- Denny Yeh
- God of War Laufey
- Kevin Peterson
- Santa Monica Studio
- PlayStation 5
- Game Design
- Combat System
- God of War
Original source
This article was reported and published by Gaming Bolt. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.