GTA 5 had "so much" cut content, including minigames that were almost "completely done," former Rockstar dev says: "They'll throw out entire levels"
Former Rockstar Games producer John Ricchio revealed that Grand Theft Auto 5 had a significant amount of cut content, including fully completed minigames and even entire levels. These cuts were often made due to the immense animation workload required to maintain a consistent quality across the game's vast scope. Ricchio noted that such decisions, while sometimes difficult for developers, are a natural part of large-scale game production.
Retro Gamer
- Entities
- John Ricchio
- Red Dead
- Grand Theft Auto 6
- Grand Theft Auto 5
- Game Development
- Rockstar Games
- Cut Content
Original source
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