Hollowed Oath Kickstarter Exceeds Goal, Secures $166K
Hollowed Oath, an MMORPG from former EverQuest server developers, successfully concluded its Kickstarter, raising $166,000 and unlocking an adventure system expansion.
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Hollowed Oath, the MMORPG by former EverQuest rogue server devs, finished Kickstarter with $166K
Hollowed Oath, an MMORPG developed by former EverQuest rogue server creators God Mode Games, successfully concluded its Kickstarter campaign, raising $166,000 against a $100,000 goal. This funding unlocks one stretch goal for expanded adventure systems, though many other features were not funded. The game aims to provide an independent experience similar to the developers' previous unauthorized EverQuest server.
Hollowed Oath heralds the addition of werewolves as it finally meets its initial $100K Kickstarter goal
God Mode Games' upcoming title Hollowed Oath has successfully surpassed its initial $100,000 Kickstarter goal, with 16 days remaining in the campaign. The latest update introduces features like player death and resurrection, new sound effects, 27 new animal NPCs including werewolves, and class ability enhancements. The game's Steam page has also garnered over 1,000 wishlists.
Hollowed Oath Clears 35% of Kickstarter Goal in First 24 Hours
God Mode Games' heroic fantasy MMORPG Hollowed Oath has successfully raised $35,025 of its $100,000 Kickstarter goal within its first 24 hours. The game emphasizes player choice, respect for player time, and social gameplay, with a playable build already available for backers. Funds will support alpha development, expanded content, and new features.
Former EverQuest emu devs have begun a Kickstarter for their new MMORPG, Hollowed Oath
God Mode Games, formerly known for the EverQuest emulator Heroes Journey, has launched a Kickstarter campaign for their new MMORPG, Hollowed Oath. The game is set in the world of Orrathis and features a multiclass system and extensive character customization. The developers are seeking $100,000 to fund development, with stretch goals including additional content and systems.