Path of Exile used to think 'live service was entirely upside, in all cases', but 10 years of experience and games like Baldur's Gate 3 have shown him another way
Chris Wilson, co-creator of Path of Exile, has re-evaluated his stance on live service games, acknowledging their drawbacks after a decade of experience and observing titles like Baldur's Gate 3. While he initially saw live service as purely beneficial, he now recognizes the complexities of community feedback and the pressures of constant updates, noting that finished, single-player games offer a different, valuable experience.
PC Gamer
- Entities
- Monetization
- Chris Wilson
- Game Design
- Path of Exile
- Live Service Games
- Grinding Gear Games
- Baldur's Gate 3
Original source
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