Final Fantasy Tactics beat Pokemon when the Mewgenics creators were trying to figure out how combat should work: "One has depth, and the other has the illusion of depth"
Mewgenics creators Edmund McMillen and Tyler Glaiel discussed the game's development, revealing a shift from a Pokemon-like combat system to a Final Fantasy Tactics-inspired tactical RPG. They preferred the latter's depth, particularly regarding positioning mechanics, over what they perceived as Pokemon's more superficial combat.
Retro Gamer
- Entities
- Final Fantasy Tactics
- Pokemon
- Tactical RPG
- Tyler Glaiel
- Game Design
- Edmund McMillen
- Team Meat
- Mewgenics
- Tommy Refenes
Original source
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