"It meant we got the design right": Resident Evil Requiem's producer on the DLSS5 Grace Ashcroft debacle
Resident Evil Requiem's producer Masato Kumzawa views the negative community reaction to Nvidia's DLSS 5 technology, which altered character Grace Ashcroft's appearance, as a positive sign that the original character design was well-received. Game director Koshi Nakanishi also commented on the character's relatability and emotional expressiveness resonating with players. The discussion touches upon the controversy surrounding AI-generated assets in games.
Rock Paper Shotgun
- Entities
- Masato Kumzawa
- Resident Evil Requiem
- AI Upscaling
- Game Design
- Koshi Nakanishi
- Jensen Huang
- Capcom
- NVIDIA
Original source
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