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Sony Disc Production Halt Threatens $7.2 Billion Used Game Market

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19 days ago
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SummarySYNTHESIZED

Sony's planned discontinuation of PlayStation disc manufacturing by January 2028 is poised to significantly impact the used game industry. Analysts predict this shift to digital-only sales will lead to the decline of physical media retailers. The substantial $7.2 billion second-hand market faces an uncertain future as disc production ceases.

Coverage across 3 outlets

3 articles
Tech Radar

'Brick and mortar game retail is doomed' — Analysts report $7.2 billion second-hand game market could be in danger thanks to Sony's plan to retire the production of physical discs

Analysts predict the $7.2 billion used game market is in danger due to Sony's plan to end the production of physical discs starting in January 2028. Experts like Michael Pachter believe this will lead to the demise of brick-and-mortar game retail, while others like Kazunori Ito note that the market will shrink and eventually disappear. Sony cites a shift towards digital sales and community preference as reasons for the change.

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Metro UK

End of PlayStation discs will kill off CeX and used games market claim analysts

Analysts predict the end of the second-hand games market following Sony Interactive Entertainment's decision to cease production of PlayStation game discs. Retailers like CeX, which rely heavily on physical media for trade-ins, are expected to be significantly impacted, potentially leading to their closure. This shift towards digital-only games is seen as a major threat to the multi-billion dollar used games industry.

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Eurogamer

Sony's decision to kill off PlayStation discs could destroy the $7.2bn used game market, according to analysts

Sony's decision to cease PlayStation disc manufacturing by January 2028 could decimate the global $7.2 billion used game market, according to analysts. This move, which will likely extend to the PlayStation 6, removes physical game purchases as an option, potentially impacting affordability for consumers and revenue for retailers like GameStop and CEX.

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