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Naughty Dog Never Treated The Last of Us Online as Filler — and Intergalactic’s Team Mostly Formed After the Cancellation

Naughty Dog's canceled multiplayer game, The Last of Us Online, was treated as a tentpole release rather than a filler project, according to Jason Schreier. Most of the team now working on the unannounced Intergalactic: The Heretic Prophet only joined after The Last of Us Online was scrapped, having spent seven years in development before its cancellation at approximately 80% completion due to the challenges of live service support.

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