Physical video game sales reach new low as report shows zero growth for industry
The video game industry experienced zero growth in 2025, with worldwide consumer spending remaining stagnant despite record profits. This lack of growth is primarily attributed to a significant decline in physical game sales, which have reached their lowest point since 1995. Publishers are increasingly relying on microtransactions and live service games to compensate for shrinking revenue pools.
Metro UK
- Entities
- Microsoft
- Nintendo Switch
- Sony Interactive Entertainment
- Physical Media Sales
- Microtransactions
- Industry Growth
- PlayStation 5
- Live Service Games
- Roblox
Original source
This article was reported and published by Metro UK. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.