"The craziest numbers I've seen in 17 years working at Blizzard": WoW Forever devs seem genuinely shocked the beta is so popular as they explain why their MMO servers keep breaking
The beta launch for World of Warcraft: Forever experienced significant server issues, surprising even veteran Blizzard developers. Senior figures like Josh Greenfield and Tom Ellis expressed shock at the overwhelming player numbers, which caused login queues and performance problems. The team identified and addressed bottlenecks in the regional realm and database performance, ultimately expanding server capacity.
Retro Gamer
- Entities
- World of Warcraft: Forever
- Blizzard Entertainment
- Josh Greenfield
- Server Stability
- Tom Ellis
- World of Warcraft
- PC
- MMORPG
- World of Warcraft Classic
- Game Launch Issues
Original source
This article was reported and published by Retro Gamer. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.