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12 hours in, Star Wars Zero company is a solid strategy RPG, but it's missing XCOM 2 or Baldur's Gate 3's…

After 12 hours with Star Wars: Zero Company, the turn-based strategy game is described as solid but lacking the spark of titles like XCOM 2 or Baldur's Gate 3. The game features a mercenary outfit during the Clone Wars, with satisfying combat and squad progression, but its tactical systems and character variety may not sustain a long campaign.

Retro GamerArticle tone: Negative
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