Clone Wars
Ongoing coverage on Clone Wars.
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Star Wars Zero Company might be a little rough around the edges, but it's also the perfect example of smart game dev you can feel in the playing
Star Wars Zero Company is a heartfelt and smart turn-based tactics game that, despite some rough edges indicative of its development, shines through its engaging gameplay and earnest themes. Developed by Bit Reactor, the game offers a fresh take on the genre with a relaxed default difficulty and a compelling narrative set during the Clone Wars era, blending light entertainment with deeper introspection.
Video games are reigniting my love for Star Wars
Video games are currently the strongest medium for revitalizing the Star Wars franchise's narrative, offering fresh stories and characters that reignite passion. Titles like Star Wars Zero Company and Star Wars: Galactic Racer showcase the value of narrative writers by exploring new avenues within familiar eras and surprising players with compelling campaigns.
STAR WARS Zero Company Review | TheXboxHub
STAR WARS Zero Company offers a solid tactical RPG experience set during the Clone Wars, featuring deep squad customization and a unique bond system that differentiates it from XCOM. While the game's narrative and mechanics are engaging, performance issues and occasional bugs detract from the overall experience. Despite these technical drawbacks, it remains a worthwhile mission for Star Wars fans.
How Bit Reactor took its original concept and turned it into Star Wars Zero Company
Bit Reactor's Greg Foertsch and Hector Antunez discuss how their strategy game evolved into Star Wars Zero Company, particularly its focus on the Clone Wars era. They explain how the Star Wars IP helped shape the game's narrative and mechanics, and express hope that characters like Runa will leave a lasting legacy.
Star Wars Zero Company Actually Made Me Care About The Clone Wars Era
Star Wars Zero Company, a turn-based tactics game, has successfully made the Clone Wars era more engaging for fans who previously found it mediocre. The game's mature take on the setting, characters, and conflicts, drawing from the Clone Wars cartoon and prequels, provides a fresh perspective that deepens appreciation for the era's narrative potential.
Zero Company Is The Rare Star Wars Game To Meaningfully Push A Genre Forward
Star Wars Zero Company is a tactical RPG that innovates on the XCOM formula by leveraging the Star Wars universe's rich character and power set diversity. Developed by Bit Reactor, the game features well-rounded characters and engaging turn-based combat, though some mission objectives can become repetitive over its 30-hour playtime.
A New Tactical Battle Plays Out With STAR WARS Zero Company
STAR WARS Zero Company, a new single-player turn-based tactics game developed by Bit Reactor and published by Electronic Arts, is now available on Xbox Series X|S, PlayStation 5, and PC. The game places players in command of an elite squad during the Clone Wars era, emphasizing strategic planning, squad composition, and careful movement over direct combat. A Deluxe Edition is also available, featuring Clone Wars-inspired cosmetic packs and weapon themes.
Star Wars Zero Company – 15 Exciting Details You Need To Know
Star Wars Zero Company is a new turn-based tactics game developed by Bit Reactor, featuring a Clone Wars-era story with an emphasis on character relationships and cinematic presentation. Players command a customizable leader named Hawks and a squad of Operators, facing threats like The Infinite Coil and the Shadow Plague, with permadeath enabled by default. The game includes various specializations, exotic classes, weapon types, and a shared 'Advantage Points' system for tactical flexibility, with PC requirements detailed.
Star Wars Zero Company – Official Final Trailer
Star Wars Zero Company, a single-player turn-based tactics game set during the Clone Wars Era, will launch on August 27, 2026, for PC, PlayStation 5, and Xbox Series X|S. Players will command an elite squad through tactical operations and customize their characters' abilities and appearance.
Ahsoka season 2 D23 display teases more Clone Wars flashbacks and the return of Morai
A display at D23 for Ahsoka season 2 has revealed new costume designs for Anakin Skywalker and a younger Ahsoka Tano, suggesting flashbacks to their Clone Wars era. Concept art also hints at the return of Morai, Huyang wielding multiple lightsabers, and appearances by Grand Admiral Thrawn and Enoch. Actor Eman Esfandi teased more lightsaber action, space battles, and witches for the upcoming season, which is slated for a 2027 release.
Star Wars Zero Company hands-on preview – XCOM fights the Clone Wars
Star Wars: Zero Company is a new turn-based strategy game developed by Bit Reactor and Respawn Entertainment, featuring gameplay reminiscent of XCOM and Marvel's Midnight Suns. Set during the Clone Wars, players command a mercenary group undertaking missions for the Republic. The game will be released on August 27, 2026, for PC, PlayStation 5, and Xbox Series X/S.
12 hours in, Star Wars Zero company is a solid strategy RPG, but it's missing XCOM 2 or Baldur's Gate 3's…
After 12 hours with Star Wars: Zero Company, the turn-based strategy game is described as solid but lacking the spark of titles like XCOM 2 or Baldur's Gate 3. The game features a mercenary outfit during the Clone Wars, with satisfying combat and squad progression, but its tactical systems and character variety may not sustain a long campaign.
Star Wars: Zero Company Creators Talk Canon, Character Customization and More | IGN Live 2026
Star Wars: Zero Company Director Greg Foertsch and Lead Designer James Brawley discussed the upcoming single-player turn-based tactics game at IGN Live. Set during the twilight of the Clone Wars, the game will explore the political and behind-the-scenes conflicts occurring beneath the main war.
Star Wars Zero Company, the XCOM-like strategy game, gets a release date
The XCOM-like strategy game Star Wars Zero Company has a confirmed release date of August 27, 2026, for PC, PlayStation 5, and Xbox Series X|S. The game features turn-based tactics, permadeath, and an original story set during the Clone Wars Era, with influences from Rogue One and Andor.
SGF 2026: Star Wars Zero Company Releases This Summer
Star Wars Zero Company, a new turn-based tactical game from ex-XCOM developers at Bit Reactor, revealed its release date of August 27, 2026, during Summer Game Fest. The game is set during the Clone Wars and features customizable squads with characters like Anakin Skywalker. It will be available on PC, PlayStation 5, and Xbox Series X.
Star Wars Zero Company confirmed for August release as former XCOM devs debut action-packed gameplay trailer
Star Wars Zero Company, a new strategy game from XCOM veterans at Bit Reactor, will launch on August 27 for PC, PlayStation 5, and Xbox Series X. The game features turn-based tactical gameplay set during the Clone Wars, with players controlling a mercenary outfit called Zero Company.
There’s Another Star Wars Game Coming This Year, And It’s Reportedly Closer Than You Think
Star Wars Zero Company, a turn-based strategy game from Bit Reactor and Respawn Entertainment, is reportedly set to launch on August 27 for PC, Xbox Series X|S, and PlayStation 5. The game, set during the Clone Wars era, will feature a single-player campaign and is expected to debut a gameplay trailer at Summer Game Fest. Pricing will differ between PC and console versions, with a Digital Deluxe edition also planned.
New Star Wars game from XCOM veterans gets an age rating ahead of Summer Games Fest and we're sure you know the…
The upcoming strategy game Star Wars Zero Company, developed by former Firaxis Games veterans at Bit Reactor, has received an age rating in Korea. This suggests an official release date announcement is imminent, potentially around the Summer Games Fest. The game is set during the Clone Wars era.
Star Wars Zero Company’s Characters Will Have Friction, is “Not a Personal Fantasy Game”
Star Wars Zero Company, developed by Bit Reactor, will feature character friction and avoid a "chosen one" narrative, focusing instead on the team of operators. Narrative director Aaron Contreras stated it's a tactical strategy game about managing diverse personalities and dealing with moral ambiguity during the Clone Wars era. Studio founder Greg Foertsch highlighted Respawn Entertainment and Lucasfilm Games' courage in funding a new studio for a niche genre.
Star Wars Zero Company writer wants its cast to have real friction: 'It's not a personal fantasy game'
Narrative director Aaron Contreras stated that Star Wars Zero Company is a team-based tactical strategy game, not a personal fantasy experience. He emphasized that the game will focus on managing diverse personalities and their interpersonal conflicts within the Clone Wars era, moving away from the clear good vs. evil narratives of later periods.