"A dried husk of a product": former Doom producer berates Microsoft for making Halo a "mid-tier" game and mourns the "financialisation" of AAA
Former Doom producer Andrew Willis criticizes Microsoft's management of franchises like Halo, arguing that the "financialisation" of AAA game development leads to a "dried husk of a product" and brand exhaustion. He contrasts this with Nintendo's perceived brand protection strategy and laments the displacement of creatives by executives focused on short-term gains.
- Entities
- Company: id Software
- Company: Microsoft
- Game: DOOM: The Dark Ages
- Game: Halo
- Person: Andrew Willis
- Game: StarCraft
- Topic: Brand Exhaustion
- Game: World of Warcraft
- Game: The Legend of Zelda: Ocarina of Time
- Game: Diablo
- Company: Nintendo
- Topic: Financialization
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