A little known rendering technique that can create low-cost, photo-real graphics may be about to have its big moment in…
Gaussian splatting, a rendering technique that uses millions of 3D Gaussians to create photorealistic graphics, is gaining traction due to its low-cost and efficient nature. Scan artist Christoph Schindelar highlights its potential for indie developers, noting its implementation in major engines and its ability to handle complex details like hair and reflections, though dynamic lighting remains a challenge.
PC Gamer
- Entities
- Steam Deck
- Epic Games
- Quixel
- Gaussian Splatting
- Christoph Schindelar
- Game Development
- 3D Rendering
- God of War
Original source
This article was reported and published by PC Gamer. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.