BioWare veteran says Baldur's Gate 3 was such a great sequel because it didn't try to be too much like…
BioWare veteran Mark Darrah believes Baldur's Gate 3 succeeded because Larian Studios embraced its own identity while drawing inspiration from the original games and the evolution of CRPGs. He suggests that instead of trying to replicate the past, Larian's unique approach, blending elements of Divinity: Original Sin, made Baldur's Gate 3 a standout sequel that overshadowed its predecessors.
PC Gamer
- Entities
- Baldur's Gate II
- CRPG
- Obsidian Entertainment
- Dragon Age: Inquisition
- Jade Empire
- Divinity: Original Sin
- Dragon Age: Origins - Awakening
- BioWare
- Sequel Development
- Hasbro
- Larian Studios
- Game Design
- Mark Darrah
- Baldur's Gate 3
- Neverwinter Nights 2
Original source
This article was reported and published by PC Gamer. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.