Gamedeveloper.com
Published
·
Clair Obscur writer shares production advice that could improve your game's story
Jennifer Svedberg-Yen, writer for Sandfall Interactive's Clair Obscur: Expedition 33, shared production advice emphasizing understanding audience communication preferences. She highlighted the importance of tailoring information delivery to individual team members, citing examples of how art director Nicholas Maxson-Francomb preferred keywords while environment artists needed more detailed suggestions.
▸ entities in this article