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Deus Ex's maligned sequel was the most 2026 game of 2003⁠: It clocked the 21st century even harder than Metal…

This article argues that Deus Ex: Invisible War, despite its critical reception, was a prophetic game that accurately reflected the socio-political landscape of the early 21st century. It draws parallels between the game's narrative of societal collapse and inequality with real-world events and political figures, suggesting the game's themes resonate more strongly now than at its release.

Article tone: Very positive
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