Ex-PlayStation boss prefers "good 20 to 25-hour games" over 100-hour behemoths because those are "not all…
Former Sony Interactive Entertainment CEO Shawn Layden advocates for shorter, more action-packed games, arguing that the trend towards 100-hour behemoths inflates development costs without a proportional increase in quality. He believes a focus on 20-25 hour experiences would be more sustainable and enjoyable for players.
- Entities
- Topic: Game Length
- Game: Final Fantasy VII Remake
- Topic: Game Development Costs
- Company: Sony Interactive Entertainment
- Person: Shawn Layden
- Game: Clair Obscur: Expedition 33
- Game: Marvel's Spider-Man
- Game: Assassin's Creed III
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