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Grand Theft Auto: Vice City

News, coverage and analysis tracking Grand Theft Auto: Vice City across the outlets.

Latest coverage

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Retro GamerPositive

My PS2 is officially 26 years old, but my all-time favorite games still hold up on it

The author reflects on the enduring appeal of PlayStation 2 games as the console turns 26. Despite the effort required to play them on modern hardware, several titles like Silent Hill 2, Grand Theft Auto: Vice City, and The Simpsons: Hit & Run still offer unique and enjoyable experiences that hold up today.

Metro UKNegative

Games Inbox: What is the point of next gen consoles?

Readers debate the necessity and value of next-generation consoles, questioning their technological advancements and market impact. Other topics include the enjoyment and flaws of Onimusha: Warlords, the potential of Yoshi And The Mysterious Book, and the unsustainable business models of North American game development.

Metro UKPositive

Inside NQ JPN, London’s new arcade bar - insert coin, order a cocktail

NQ JPN, a new arcade bar from the creators of NQ64, has opened in London's Soho. It features imported Japanese arcade machines, a futuristic aesthetic, and a wide range of inventive cocktails and Japanese bubble tea. The venue aims to provide a unique nightlife experience combining gaming, drinks, and electronic music.

Retro GamerPositive

"Releasing GTA 3 was cathartic," reflects its art director: "We were a young team, relatively…

Rockstar North art director Aaron Garbut reflects on the development of Grand Theft Auto 3, highlighting the team's ambition to transition the series to 3D and the technical challenges overcome. A Dreamcast tech demo was crucial in convincing Sam Houser to pursue the vision, leading to the creation of a living, breathing Liberty City that set the foundation for future Rockstar titles.

Retro GamerNeutral

"For GTA to stay relevant it had to reinvent itself": Grand Theft Auto 4 got much darker because San Andreas took the "pop energy as far as it could go," says Rockstar's Dan Houser

Former Rockstar writer Dan Houser explains that Grand Theft Auto 4 adopted a darker, more realistic tone to reinvent the series and stay relevant after the high-energy 'pop' of Grand Theft Auto: San Andreas. Houser believes this tonal consistency was a risk that paid off, contrasting it with the more lighthearted approach of Grand Theft Auto 5.

Retro GamerNeutral

GTA: Vice City's writing was "awful," Rockstar co-founder Dan Houser says, but acting icon Ray Liotta…

Rockstar Games co-founder Dan Houser admitted his writing for Grand Theft Auto: Vice City was "awful," but credited the late actor Ray Liotta for elevating the script through his performance as Tommy Vercetti. Houser detailed the surprisingly straightforward process of hiring Liotta, highlighting the actor's significant contribution to the game's authenticity.

Retro GamerVery positive

Rockstar's figured out the perfect GTA 6 advertisement – a bunch of supercars from Vice City speeding along…

Rockstar Games has executed a unique marketing campaign for Grand Theft Auto 6 by driving a fleet of iconic in-game supercars through Miami, mirroring the game's Vice City setting. This real-world stunt has generated significant buzz and positive fan reactions online, with many praising the creative advertising approach.

GamespotVery positive

From Liberty City To Leonida: Following The Evolution Of Rockstar’s GTA Launch Trailers

This article traces the evolution of Rockstar Games' launch trailers, from Grand Theft Auto 3 to the highly anticipated Grand Theft Auto 6. It highlights how trailers have shifted from showcasing gameplay mechanics to focusing on narrative, character development, and immersive world-building, demonstrating Rockstar's consistent cinematic prowess.

Gaming BoltNeutral

Bully Was Hard to Make Because “Take Away The Cars, The Guns, What is the Game?”, Says Dan Houser

Former Rockstar Games VP Dan Houser discussed the challenging development of Bully, noting the team's initial uncertainty about its concept without typical open-world elements like cars and guns. He also touched upon the controversy surrounding the game and its impact on promotion, contrasting it with the success of the Grand Theft Auto series.

Shack NewsPositive

Shack Chat: What past Grand Theft Auto character do you want to make a cameo in GTA 6?

As Grand Theft Auto 6 approaches its release, various Shacknews staff members discuss which characters from past Grand Theft Auto titles they would like to see make a cameo appearance. Suggestions include CJ and his Grove Street Families, Lester Crest, Tommy Vercetti, Tracey De Santa, Brucie, Niko Bellic, and even protagonists from the original Grand Theft Auto.

Retro GamerPositive

GTA 6's $400 collectible spoon is actually a reference to another, far more expensive GTA spoon from 18 years ago

The $399.99 Grand Theft Auto VI Collector's Box includes a Vice City-emblazoned spoon, which is a reference to a similar, gold-plated spoon produced for Grand Theft Auto V: The Ballad of Gay Tony in 2008. That original promotional spoon is now a rare collector's item, fetching thousands of dollars, suggesting the new spoon could also become valuable over time.

Retro GamerNeutral

Politicians dig up Grand Theft Auto's "hot coffee" incident and grill Rockstar for violence, but clear $3m in GTA 6 Miami Beach marketing anyway: "It's a video game, it's fake"

The City of Miami Beach has narrowly approved a $3 million marketing campaign for Grand Theft Auto 6, despite some politicians raising concerns about the game's violent content and its potential to promote a negative image. Supporters argued that it is just a video game and that the advertising would be a win for gamers.

Retro GamerNegative

$2 billion later, I'm not convinced GTA 6 will do more for me than a PS2 and San Andreas

Despite the immense hype for Grand Theft Auto 6, the author questions if its evolved sandbox formula will offer more than classic titles like Grand Theft Auto: San Andreas on the PlayStation 2. The article suggests that due to concerns about digital ownership and Sony's move away from physical media, revisiting older games on original hardware might be a more satisfying and even a form of protest.

IGNVery positive

Grand Theft Auto: Vice City – The Legacy Review

Grand Theft Auto: Vice City remains an irresistible experience in 2026, lauded for its unparalleled personality, style, and iconic soundtrack. The game's legacy is highlighted as a key factor in its enduring appeal.

Metro UKNeutral

Rockstar wants to turn Miami into a GTA 6 tourist attraction but the cops say no

Rockstar Games proposed turning parts of Miami into Vice City-inspired locations for Grand Theft Auto 6's marketing, but faced opposition from local law enforcement and county officials. The Miami-Dade Sheriff's Office and some commissioners argued that glorifying criminal activity is inappropriate for public spaces, despite potential tourism benefits.

IGNPositive

GTA Vice City Made Escaping Cop Land The Biggest Thrill

The article discusses the "Cop Land" mission in Grand Theft Auto: Vice City, highlighting it as a frustrating yet significant early example of ambitious design in the series. This level, where players impersonated police officers, is presented as a precursor to the franchise's later expansive gameplay.

Metro UKNeutral

Games Inbox: Does GTA 6 have the best video game graphics ever?

Readers discuss the graphics of Grand Theft Auto 6, with some praising them and others finding them only slightly better than older titles. The discussion also touches on game design philosophies, the challenges of parenting in relation to adult-themed games, and comparisons to other titles like Ninja Gaiden 4 and Dave The Diver.

EGamers.ioNegative

DDG Gatekeeps GTA 6 and Gets Roasted: Rapper Claims 10-Year-Olds Are Sending Him Death Threats

Rapper DDG sparked controversy by claiming that only long-time fans, not younger players, deserve Grand Theft Auto VI. His comments, made shortly after Rockstar Games released the game's first trailer, led to him receiving death threats from alleged 10-year-olds. The article highlights the irony that the new game revisits Vice City with modern graphics, undermining DDG's gatekeeping argument.

Retro GamerVery positive

GTA 6 extended look breakdown: 7 things you might have missed

This analysis breaks down the extended gameplay look for Grand Theft Auto 6, highlighting seven details players might have missed. It points out in-game parodies of other games and brands, callbacks to previous titles like Grand Theft Auto: Vice City and Grand Theft Auto 4, and new immersion features such as character perspiration. The article also touches on the detailed aquatic life and the potential for playing as the fictional 'Righteous Slaughter: Hood Ops' game.

Retro GamerPositive

GTA 6's 8 biggest gameplay changes and new mechanics that will forever change the open world sandbox

Rockstar Games has revealed significant gameplay changes for Grand Theft Auto 6, focusing on the partnership between protagonists Jason and Lucia, an overhauled Wanted system, and deeper role-playing elements affecting character physique and well-being. The game also features more detailed animations for actions like theft and combat, a more grounded driving model, and a massive, dense map of Leonida that is three times larger than Red Dead Redemption 2's.