Ken Levine On Why He Quit Making BioShock Games--"Scary And Risky And Crazy"
Veteran game developer Ken Levine explains his decision to step away from the BioShock series after BioShock Infinite, citing a desire for new creative challenges and a feeling of having nothing more to say within that world. He discusses the risks involved in leaving a successful franchise and how established series can define their creators. Levine's new game, Judas, developed by Ghost Story Games, reportedly contains much of BioShock's DNA.
- Entities
- Game: BioShock
- Game: Judas
- Company: Ghost Story Games
- Person: Ken Levine
- Company: 2K
- Company: Take-Two Interactive
- Topic: Franchise Management
- Platform: PC
- Topic: Game Development
- Game: BioShock Infinite
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