Massively Overthinking: Does action combat have too much of a negative effect on MMORPG scales?
This article discusses whether action combat negatively impacts the scale of MMORPGs, using Guild Wars 3's design as a focal point. Developers and writers debate if the emphasis on movement and momentum is worth the potential loss of large player numbers, with opinions varying on whether a compromise is possible or necessary.
- Entities
- Game: Guild Wars 2
- Topic: Player Numbers
- Game: Tera
- Game: Guild Wars 3
- Company: ArenaNet
- Game: Destiny 2
- Topic: Game Design
- Game: Final Fantasy XIV
- Game: New World
- Topic: MMORPG
- Topic: Action Combat
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