Newzoo: Most established live-service and evergreen titles were flat or down year over year in H1 2026
Newzoo reports that most live-service and evergreen games saw flat or declining year-over-year performance in the first half of 2026, with growth limited to a few titles. Digital revenues declined in Western markets, attributed to free-to-play and annualised premium weakness. Console player growth is projected to increase to 3% in 2026, largely driven by the anticipated launch of Grand Theft Auto 6.
Games Industry
- Entities
- Microsoft
- Sony
- Evergreen Titles
- Roblox
- Xbox
- Tencent
- PlayStation
- Grand Theft Auto 6
- Diablo 4
- PlayStation 5
- World of Warcraft
- PlayStation Plus
- Games Market
- Live Service Games
- Nintendo Switch 2
Original source
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