No Rest for the Wicked dev explains why the Nintendo Switch 2 version is coming later
Moon Studios' Thomas Mahler explained that the delayed Nintendo Switch 2 and Xbox Series S versions of No Rest for the Wicked require more intensive optimization due to smaller memory budgets. The developer aims to ensure a high-quality experience on all platforms rather than releasing a compromised version.
Nintendo Everything
- Entities
- Thomas Mahler
- PlayStation 5
- Xbox Series S
- PC
- Moon Studios
- Game Development
- No Rest for the Wicked
- Nintendo Switch 2
- Optimization
Original source
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