No Rest for the Wicked dev explains why the Nintendo Switch 2 version is coming later
Moon Studios' Thomas Mahler explained that the delayed Nintendo Switch 2 and Xbox Series S versions of No Rest for the Wicked require more intensive optimization due to smaller memory budgets. The developer aims to ensure a high-quality experience on all platforms rather than releasing a compromised version.
- Entities
- Person: Thomas Mahler
- Platform: PlayStation 5
- Platform: Xbox Series S
- Platform: PC
- Company: Moon Studios
- Topic: Game Development
- Game: No Rest for the Wicked
- Platform: Nintendo Switch 2
- Topic: Optimization
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