Quoteworthy
Ken Levine, creator of BioShock, explains his decision to prioritize stylized graphics over realism for the original game and his upcoming title Judas. He believes realistic graphics age poorly and prefers a distinct artistic vision. The article also briefly mentions a producer from Dead Space casting doubt on a potential remake.
- Entities
- Game: BioShock
- Game: Judas
- Person: Ken Levine
- Topic: Graphics
- Company: Cloud Chamber
- Topic: Game Design
This article was reported and published by bluesnews.com. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.