'Realtime-with-pause is not dead,' says lead designer of promising turn-based game Star Wars Zero Company
Lead designer James Brawley of the upcoming Star Wars game, Star Wars Outlaws, stated that realtime-with-pause combat is not dead and will have its resurgence. He believes that while older RTWP games could be slow and require significant patience, future titles in the genre can innovate and capture a wider audience, similar to how turn-based combat has become more mainstream.
PC Gamer
- Entities
- Electronic Arts
- Lucasfilm Games
- Real Time with Pause Combat
- PC
- Bit Reactor
- Star Wars Outlaws
- James Brawley
- Turn-based Combat
- Baldur's Gate 3
Original source
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