feed.gg
Rock Paper Shotgun
rockpapershotgun.com
Read at rockpapershotgun.com ↗
newsPublished

Resonance: A Plague Tale Legacy devs learned to make melee combat on the job

Asobo Studio, developers of Resonance: A Plague Tale Legacy, discussed the challenges of implementing melee combat for the first time. Lead level designer Valérian Robert explained that the team drew inspiration from games like Ghost of Tsushima, Sekiro, and Sifu to develop their combat mechanics. The game focuses on Sophia using speed and environmental interactions to defeat armored soldiers, aiming for a balance between challenging and accessible gameplay.

Rock Paper ShotgunArticle tone: Very positive
Image · Rock Paper Shotgun
Original source

This article was reported and published by Rock Paper Shotgun. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.

Open original ↗