Revisiting Grand Theft Auto 2: Anywhere City And The Sequel That Fixed Everything Except Itself
This article revisits Grand Theft Auto 2, highlighting its improvements over the original, such as a save system and refined gameplay mechanics. Despite these enhancements, the author finds the game's retro-futuristic setting and inconsistent art style unappealing, especially when compared to contemporary titles like Driver.
EGamers.io
- Entities
- Grand Theft Auto 2
- Action Driving
- Grand Theft Auto
- PlayStation
- Open World
- Grand Theft Auto 6
- PC
- DMA Design
Original source
This article was reported and published by EGamers.io. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.