Revisiting Redfall after its final update reveals the ghost of the game it wanted to be
This article revisits Redfall following its final update, version 1.4, which introduced a 'Community Standing' system and addressed numerous bugs and AI issues. While the update improves the game's engagement with its world and offers some new abilities, it ultimately highlights the potential of what Redfall could have been, rather than salvaging its core issues as a shooter. The author suggests that with continued support for Arkane Austin, the game might have achieved a level of quality that could have spared the studio from closure.
PC Gamer
- Entities
- Harvey Smith
- Redfall
- Microsoft
- Bethesda
- Arkane Studios
- Immersive Sim
- Game Development
- Looter Shooter
Original source
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