Why GTA Games Are A “Stab In The Heart,” But Also Amazing, For Ex-Dishonored Dev
Former Dishonored developer Raphaël Colantonio views Grand Theft Auto games as a "stab in the heart" for immersive sim enthusiasts, praising Rockstar's surface-level simulation and sandbox execution while lamenting the lack of lasting consequences for player actions. He contrasts this with games like Skyrim, where choices have meaningful, long-term impacts, and expresses his personal preference for deeper player agency over GTA's mission-instance approach. Colantonio looks forward to Grand Theft Auto 6 to see how Rockstar pushes its instant simulation further.
- Entities
- Person: Raphaël Colantonio
- Game: Skyrim
- Game: Grand Theft Auto
- Game: Dishonored
- Company: Arkane Studios
- Game: Grand Theft Auto 6
- Topic: Immersive Sim
- Company: WolfEye Studios
- Platform: PlayStation 5
- Platform: Xbox Series X
- Topic: Game Design
- Company: Rockstar Games
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