'With Remedy, it’s about philosophy and the emotional layer' — Control Resonant composer says to create Remedy's atmospheric music, he records sounds on a 'daily basis' that he'll later manipulate into harmonies: 'The weirder, the better'
Control Resonant composer Petri Alanko discusses his unique approach to creating atmospheric music for Remedy Entertainment games, often using unconventional sounds captured daily. He emphasizes that the weirder the source material, the better the outcome, and relies heavily on intuition and emotional connection rather than a strict audio bible.
- Entities
- Topic: Video Game Music
- Game: Alan Wake 2
- Company: Remedy Entertainment
- Platform: PlayStation 5
- Platform: Xbox Series X
- Platform: Xbox Series S
- Platform: PC
- Topic: Sound Design
- Game: Control Resonant
- Person: Petri Alanko
- Game: Control
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