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Eurogamer

Xbox needs to make a choice, says former PlayStation leader Shawn Layden: be a publisher or a platform, but you can't be both

Former PlayStation leader Shawn Layden argues that Xbox must choose between being a major game publisher or a platform holder, stating it cannot effectively be both. He highlights the need for exclusive content to support a platform, contrasting it with the multiplatform approach required for a top publisher, a dilemma exacerbated by recent Xbox layoffs and strategic shifts.

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Eurogamer

"We mean business" - Bethesda union members to march in protest of sweeping Xbox job cuts

Bethesda Game Studios union members are planning protests against recent layoffs impacting Microsoft's Xbox division. The union criticizes Microsoft's framing of the cuts and asserts their legal right to bargain over the impact of these layoffs, demanding preferential transfers, stronger severance, and recall rights for affected workers. The layoffs have reportedly caused plummeting morale and may significantly affect the development of The Elder Scrolls 6.

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Games Industry

Can a top-down, focused software strategy save Xbox? | Opinion

Xbox has undergone significant layoffs and studio closures, impacting 20% of its workforce and five internal studios, including Compulsion Games and Double Fine. This strategic shift, led by Asha Sharma, aims to address financial issues and improve first-party development, though the article questions the effectiveness of these measures and criticizes the company's past spending and treatment of developers.

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Tech Radar

'I find myself in the novel position of looking for a job' — 27-year Bethesda veteran who designed Skyrim's humanoid races and a Microsoft dev behind Xbox backwards compatibility have been laid off

Xbox has undergone a significant restructuring, leading to the layoff of thousands of employees, including industry veterans Christiane Meister from Bethesda Game Studios and Kevin LaChapelle from Xbox. Meister, who designed races for The Elder Scrolls series, and LaChapelle, a lead developer for Xbox's backward compatibility, are now seeking new employment. This wave of layoffs also affected studios like Compulsion Games and Ninja Theory.

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Gaming Bolt

PlayStation’s Digital Future Is Turning Into a PR Disaster

Sony's decision to phase out physical game production for PlayStation by January 2028 has sparked significant backlash, with over 240,000 signatures on the "Don't Kill The Disc" campaign. While Sony cites a shift towards digital ownership, critics raise concerns about game preservation, ownership rights, and the impact on retail competition. The company's silence amid widespread criticism and boycotts is exacerbating the situation, leading to a crisis of consumer trust and reputational damage.

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Metro UK

Xbox Game Pass subscriber numbers dropped by four million after price hike

Xbox Game Pass has reportedly lost four million subscribers over the past two years, falling to 30 million. This decline is largely attributed to a significant price increase implemented last year for Xbox Game Pass Ultimate. Microsoft's initial goal was to reach 77 million subscribers by fiscal year 2027, a target that now appears unlikely to be met.

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Eurogamer

17 years later, Minecraft is finally adding somewhere to sit

Minecraft is introducing craftable cushions and new straw beds in its latest preview build, allowing players new ways to rest. These additions come as Mojang, an Xbox-owned studio, is impacted by significant layoffs affecting numerous gaming companies.

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Retro Gamer

Rather than rip and tear id Software apart, Xbox should have put the FPS pioneers on Gears of War

Following significant layoffs at Xbox Game Studios, including a reported 50% staff reduction at id Software, the article argues that Xbox should leverage id Software's expertise for the Gears of War franchise. It suggests that id's talent for creating visceral first-person shooter experiences would be a better fit for Gears of War than continuing with their own struggling franchises like Quake Champions or Rage 2.

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Gamedeveloper.com

Opinion: Welcome to the house of pain, brought to you by Xbox

Xbox is facing significant layoffs and studio closures despite massive investments in mergers and acquisitions, including the $70 billion purchase of Activision Blizzard King. CEO Asha Sharma cited a failure to meet growth expectations for Game Pass and multi-platform strategies as reasons for the 'reset,' which has resulted in over 7,000 job cuts across the company since January 2024, with more planned.

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Massively Overpovered

MMO Business Roundup: Microsoft is why we can’t have nice things

Microsoft's recent wave of layoffs has significantly impacted its gaming divisions, including studios like Id Software, Bethesda Game Studios, and ZeniMax Online Studios, leading to concerns about the quality and release schedules of major franchises like The Elder Scrolls Online. The article highlights the negative consequences of these business decisions on employees, game development, and player experience, drawing criticism from industry figures and politicians alike.

Retro Gamer

Doom: The Dark Ages DLC lands to rave Steam reviews as id Software reportedly faces losing half its staff: "It may very well be the last piece of good Doom content that we ever get"

The new Doom: The Dark Ages DLC is receiving positive reviews on Steam, with players praising its faster-paced gameplay. However, its release coincides with significant layoffs at developer id Software, with reports indicating around half of the studio's staff have been let go by Microsoft. Many reviews acknowledge the layoffs, with some expressing concern that this could be the last significant piece of Doom content.

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Blues News

Business and Finance

Senator Bernie Sanders has expressed concern over recent layoffs within the gaming industry, particularly those affecting Xbox. Meanwhile, GameStop stockholders approved proposals at their annual meeting, including increased share authorization, as the video game industry faces ongoing challenges.

PC Gamer

Bernie Sanders is mad about the Xbox layoffs

US Senator Bernie Sanders has criticized Microsoft and Xbox following recent layoffs, highlighting the company's significant profits and executive compensation. Sanders argued that corporate tax breaks do not create jobs and that the layoffs, coupled with a price increase for Xbox, demonstrate a flawed economic system. The article also references Sanders' past criticism of Bobby Kotick and the FTC's opposition to Microsoft's acquisition of Activision Blizzard.

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Gamespot

Microsoft Spent $80 Billion On Its Bet For Xbox Game Pass. It Did Not Work.

A report indicates Microsoft spent nearly $80 billion over the past decade on initiatives to boost Xbox and Xbox Game Pass, but these efforts did not meet growth expectations. Despite significant investments in acquisitions and third-party deals, Game Pass subscriber numbers have stagnated, leading to recent layoffs and studio divestitures as Microsoft aims to refocus its strategy.

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Gamespot

There Is No Reason To Buy Another PlayStation Or Xbox

The author argues that upcoming PlayStation and Xbox consoles will be too expensive and lack compelling reasons to purchase, especially with the shift to digital-only distribution. Concerns are raised about the impact on the used games market, accessibility for players with poor internet, and the overall viability of the console market as attention shifts to mobile and other forms of entertainment.

Gamespot

Xbox’s New Plan After Brutal Cuts: Focus On The Thing Called Xbox

Following significant layoffs, Xbox is refocusing its strategy on its core business, including its flagship console hardware and major IPs like Minecraft. This shift aims to address issues like spreading resources too thin and declining hardware revenue, despite industry-wide cost increases and component shortages. The restructuring also involves making some studios independent or selling them off.

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Retro Gamer

State of Decay 3 could reportedly skip Xbox Game Pass after Microsoft dumped its studio

Following Microsoft's significant restructure and layoffs, Undead Labs, the developer of State of Decay 3, is reportedly moving to a new management structure or becoming independent. This change could mean that State of Decay 3 will not be required to launch on Xbox Game Pass, despite its recent gameplay reveal and 2027 release window.

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Games Industry

Xbox retreats again – but to where? | Opinion

Xbox CEO Asha Sharma announced significant layoffs affecting thousands of employees across various studios as part of a company 'reset' to focus on profitable franchises. This move raises questions about the future of Xbox's first-party strategy, its Game Pass subscription service, and the upcoming console generation, particularly given the high cost of components and the blurring lines between PC and console gaming.

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Gamedeveloper.com

Xbox CEO amidst layoffs: 'I think our core has to be healthy'

Xbox CEO Asha Sharma addressed significant layoffs and a major restructure within the company, stating the core business needs to be healthy. She highlighted the need for new business models, including exploring hardware options like 'buy now, pay later' and expanding availability on mobile and PC. Sharma also noted that Xbox's operating margins are considerably lower than comparable businesses, attributing challenges to surging component costs and overextending studio systems.

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Games Industry

Xbox Game Pass reportedly boasts around 30m subscribers

Xbox Game Pass reportedly has around 30 million subscribers, a figure below Microsoft's 2026 projection of 77 million users. New CEO Asha Sharma acknowledged that while the service and multi-platform strategy have provided value, growth has not met expectations, leading to recent staff cuts and a strategic reset for Xbox. The service has seen fluctuations in subscriber numbers previously, with a price increase in 2025 followed by a reduction that reportedly improved acquisition and retention.

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