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Guild Wars 3 is embracing more freedom of movement
ArenaNet is reimagining movement mechanics for Guild Wars 3, aiming to bring console-like freedom to the MMORPG genre. The game will feature wall running, mantling, sliding, and a new momentum system that seamlessly transitions between actions like running, mounting, and gliding. These innovations are intended to make Guild Wars 3 a more accessible entry point for both new and returning players on PC and PlayStation 5.
MMOs Have “Stagnated,” Guild Wars 3 Studio Head Says
ArenaNet studio head Colin Johanson believes the MMO genre has stagnated, with many players still engaging with games over a decade old. He aims for Guild Wars 3 to introduce "wild, crazy ideas" to revitalize the genre by addressing approachability and respecting players' time, offering a less demanding experience than traditional MMOs.
Guild Wars 3 Plays Unlike Any Other MMO, And That’s A Good Thing
Guild Wars 3 is set to redefine the MMORPG genre with its unique, fluid combat and traversal systems, moving away from traditional action bars and tab-targeting. Developed by ArenaNet, the game emphasizes momentum-based movement and environmental interaction, aiming to provide an equally engaging experience on both PC and PlayStation 5 with controller support.
Massively OP Podcast Episode 578: Gamescoming and Gamesgoing
The Massively OP Podcast episode 578 covers Gamescom announcements, including launch dates for Aion 2 and Path of Exile 2, and future content plans for Dune: Awakening. The hosts also discuss the shutdown of another WoW Classic server, Guild Wars 3's Asura, Star Citizen's delays, and Star Wars Galaxies hacking drama.
Guild Wars 3 collects concept artwork and lore details of its three revealed species in one video
ArenaNet has released a new video for Guild Wars 3, showcasing concept art and lore details for its revealed species: Humans, Kodan, and Asura. The video offers glimpses into their potential customization and general aesthetic, though the game's beta is not expected until fall 2027 and a fourth mystery species remains unrevealed.
Guild Wars 2 shares a sizzle reel for Code of Creation’s new raid and convergence rewards
ArenaNet has released a sizzle reel previewing the upcoming Code of Creation update for Guild Wars 2, which includes a new raid and convergence rewards. The update, set to wrap up the Visions of Eternity storyline on September 15th, features new boss encounters and visually striking, necrotic-themed weapons.
Guild Wars 3’s Asura are taller and furrier than their Guild Wars 2 descendants – but just as quirky
ArenaNet has revealed new details about the Asura species in Guild Wars 3, showcasing a taller, furrier appearance compared to their Guild Wars 2 counterparts. Senior narrative designer Liz Baker explained that this change reflects the Asura's more balanced relationship with the surface world in the new game's timeline, over a millennium before Guild Wars 2. The studio also teased upcoming reveals for other species and lore elements.
Gamescom Opening Night Live 2026 report - all the news and announcements as Witcher 3 expansion Songs of the Past shown for first time
Gamescom Opening Night Live 2026, hosted by Geoff Keighley, showcased new game announcements and updates. Highlights included the first look at The Witcher 3 expansion Songs of the Past, footage of Warlock, and a glimpse at the final Final Fantasy 7 Remake installment. Potential reveals for Alien: Isolation 2, Guild Wars 3, and Diablo 4 on Nintendo Switch 2 were also speculated, alongside release date confirmations for titles like The Duskbloods.
The Daily Grind: What content do players of your favorite MMO sleep on?
This article discusses overlooked content within MMORPGs, specifically highlighting Guild Wars 2's Living World Seasons. Players are encouraged to engage with these often-skipped content updates, which offer valuable story, maps, and farming opportunities.
The people of video games on what gives them cause for hope
Industry professionals share their reasons for optimism despite current challenges, highlighting the resilience of game developers, the innovation within the indie scene, the growing cultural impact of games, and the enduring passion of players. They emphasize community support, creative freedom, and the potential for new ideas to emerge from difficult times, suggesting a bright future for the medium.
The oldest Guild Wars 2 characters are turning 14 years old this week with all the concomitant birthday gifts
Guild Wars 2 is celebrating its 14th anniversary this week, with players receiving in-game birthday gifts for their characters. The earliest characters were created on August 25, 2012, with some players able to claim rewards as early as August 23rd. The anniversary gifts include boosters, teleports, karma, spirit shards, and various weapon and wardrobe unlocks.
MMO Week in Review: Way too early access
This week's MMO news covers the early access launch of Stars Reach, which some consider premature. Other highlights include a look at Guild Wars 3's Kodan, Daybreak's acquisition of Cold Iron Studios, new content for EverQuest Legends, and an analysis of the survival game Stormforge. The article also touches on various other MMO updates, rumors, and industry discussions.
The Daily Grind: Do you play the most popular class or spec in your MMO?
A fan-created chart for Guild Wars 2 revealed player preferences for specific classes and specializations in open-world PvE, with some popular specs like Reaper ranking high while others like Holosmith and Antiquary are less favored. The article discusses the reasons behind these popularity differences, including complexity and effectiveness compared to other options.
‘A fork in their path’: Guild Wars 3 illustrates the folklore of its playable Kodan species
ArenaNet has provided a deep dive into the playable Kodan species for Guild Wars 3, highlighting their spiritual re-awakening and their role as Vaelwardens. The Kodan in Guild Wars 3 are presented as distinct from those in Guild Wars 2, embarking on a new path to heal and protect the land.
Fight or Kite: Guild Wars Reforged on mobile brings quick-shot PvP to my pocket
Guild Wars Reforged has been released on mobile, offering players the chance to experience the classic MMORPG's PvP on their phones. The free-to-download client allows existing ArenaNet accounts to be used, bringing characters and progress over. While the mobile interface requires adjustment, the core gameplay, particularly the Random Arenas, remains a compelling draw for quick PvP sessions.
‘Humanity before its great fall’: Guild Wars 3 previews the look and lore of its Human species
ArenaNet has provided a deep dive into the Human species for Guild Wars 3, detailing their lore and role in the game's world. Unlike Guild Wars 2, Guild Wars 3 will launch with at least four playable races, with infrastructure for more. Humans are presented as 'humanity before its great fall,' with a focus on their role as Vaelwardens in Orr, protecting the magic of the Vael spirits.
Guild Wars 2’s Festival of the Four Winds is live, and so is Jimothy
Guild Wars 2's summer event, the Festival of the Four Winds, is now live, offering players rewards such as new armor skins, weapons, and backpack items. The event also introduces a new raccoon character named Jimothy, who can be interacted with to unlock a miniature and homestead decoration. Additionally, select Zephyrite-themed items are available at a discount from the Black Lion Trading Company.
Guild Wars 2’s Code of Creation update brings Visions of Eternity to an end on September 15
ArenaNet has announced that the final update for Guild Wars 2's Visions of Eternity, titled Code of Creation, will launch on September 15th. This update will conclude the current story arc with six chapters, introduce new explorable maps, a meta-event, a fractal, a raid, and a new mastery. The studio also confirmed an 18-month content gap before future expansions, during which Guild Wars 3's beta will be available.
More playable species might be coming to Guild Wars 3 later down the line, according to latest developer blog post
ArenaNet has indicated that Guild Wars 3 may receive additional playable species beyond the initial four at launch. The game is being designed with future flexibility in mind, allowing for the addition of new races. While Humans and Kodan are confirmed, the fourth launch race remains unrevealed, and the developer noted that species with extreme body silhouettes might not be feasible.
Guild Wars 2’s Festival of the Four Winds returns August 11 with new rewards
ArenaNet announced that the Guild Wars 2 Festival of the Four Winds event will return on August 11, featuring new rewards and activities. This marks the ninth iteration of the traditional summer festival, which includes returning to the Labyrinthine Cliffs and testing players in the Crown Pavilion.