CD Projekt Group
CD Projekt Group business and news from across the web.- Diablo 4 lead says games like Clair Obscur: Expedition 33 are "a great example of what a passionate team of junior…A lead engineer for Diablo 4 highlighted Clair Obscur: Expedition 33 as an example of what junior developers can achieve, emphasizing the need for a balance of experience and new talent in game development teams. The discussion arose from concerns about fewer junior roles and higher expectations in the AAA space, contrasting with the success of smaller, AA-sized games like Clair Obscur.
- "Seven or eight years is not that unusual": Diablo 4 lead says AAA games are taking longer to make, which is bad news for junior applicantsDiablo 4 lead engine engineer Marcin Undak stated that AAA game development cycles are lengthening, often reaching seven to eight years. This trend leads to fewer junior positions being available as companies prefer to hire less experienced staff at the beginning of projects. Undak emphasized that balanced teams with all seniority levels are crucial for success, bringing both fresh ideas and seasoned expertise.
- Struggling Witcher spinoff brings acclaimed Destiny 2 narrative veteran onboard as new lead writerKwan Perng, formerly of Bungie where he served as narrative lead for Destiny 2's The Final Shape, has been hired as the new lead writer for Project Sirius, a Witcher spinoff game. Perng announced his move to CD Projekt's troubled project, which has undergone several reboots since its initial announcement. He expressed excitement about working in The Witcher universe, though details about the game remain scarce.
- "It was chaos": How The Witcher 4 and Cyberpunk 2 are learning from decades of CD Projekt's documentation mistakesCD Projekt is implementing new documentation processes for The Witcher 4 and Cyberpunk 2 to avoid past mistakes that hindered development on titles like Cyberpunk 2077 and its Phantom Liberty expansion. The company learned that comprehensive internal documentation is crucial for long-term project success and knowledge transfer, especially with a growing global workforce. This new approach emphasizes maintaining up-to-date records from the outset to streamline future development and prevent the loss of critical information.
- Today I learned the real reason why Geralt calls all of his horses RoachThe reason Geralt names all his horses Roach has been revealed in the latest Witcher novel, Crossroads of Ravens. Originally released in Polish, the novel's English translation explains that Geralt's horses are mares, and the name Roach is a humorous comparison to a less desirable fish, similar to how a customer might choose a mare over a stallion.
- Cyberpunk 2077 gets a whole new ending thanks to a mod aimed at folks keen on riding off into the sunset with potential partner Judy AlvarezA new mod for Cyberpunk 2077, created by modder Deceptious, offers players a happier ending, particularly for those who romanced Judy Alvarez. This mod, titled 'Happier Tower Ending (Judy)', provides an alternative conclusion to the Phantom Liberty expansion's NUSA ending, allowing V to leave Night City with Judy. While requiring some suspension of disbelief and potentially containing bugs, it impressively uses existing assets to create a new narrative path.
- Gaming’s Collective Memory Loss: How Cyberpunk 2077 and Starfield Got Second ChancesThis article discusses the phenomenon of "gaming revisionism," where games like Cyberpunk 2077 and Starfield, initially met with criticism for technical issues and unmet promises, are now being re-evaluated and praised by content creators. It explores how narratives about games are shaped and potentially rewritten over time, influencing collective memory and the perception of industry accountability.
- Heroic Games Launcher Gets Steam Deck Overhaul With Big Picture ModeThe Heroic Games Launcher has received a significant update for Steam Deck users, introducing a new fullscreen interface that mimics Steam's Big Picture Mode. This overhaul aims to improve usability for handheld and couch gaming, alongside new features like GOG achievements, a deals page, an improved Wine manager, and SteamGridDB integration.
- Alexander Morton, the voice of Geralt's pal Zoltan in The Witcher games, has diedAlexander Morton, the actor who voiced Zoltan Chivay in The Witcher 2 and The Witcher 3, has passed away at the age of 81. CD Projekt shared their condolences, thanking Morton for his memorable portrayal of the beloved character. Morton also had credits in other games like Fable 2 and Heavenly Sword, and was known for his role in the TV series Monarch of the Glen.
- AI Yi-Yi!The CEO of Blood of Dawnwalker defended the studio's use of AI voice placeholders, citing previous experiences with CD Projekt. This practice is being employed to save development time.
- Cyberpunk 2077's funkiest vehicle modder has resurrected a cut police gunship from the RPG's very first trailerA modder named Oranje3 has resurrected a cut police gunship, the NCPD Night Hunter, from Cyberpunk 2077's original 2013 trailer. This weaponized flying vehicle includes custom features like its own HUD, animations, and various weapons, and can be unlocked via a short in-game quest. The mod requires several other Cyberpunk 2077 mods and the Phantom Liberty DLC to function.
- "We had this problem before in the games we created with CD Projekt": Blood of Dawnwalker CEO defends use of AI voice placeholders to save timeRebel Wolves CEO Konrad Tomaszkiewicz defended the studio's use of AI-generated voice placeholders during early development of The Blood of Dawnwalker, citing cost and time savings experienced on The Witcher 3 and Cyberpunk 2077. He stated that all AI voices have been replaced with human actors for the final game, which will feature voiceovers in multiple languages.
- The Blood of Dawnwalker’s Director is Comfortable With Comparisons to The Witcher 3Konrad Tomaszkiewicz, game director for Rebel Wolves' upcoming RPG The Blood of Dawnwalker, is comfortable with comparisons to The Witcher 3: Wild Hunt, citing his own past work on the latter and Cyberpunk 2077. He expressed confidence in the game's unique story-driven, open-world design and the studio's vision to push AAA RPG boundaries while maintaining a small, communicative team size.
- Silent Hill 2 remake studio Bloober Team announces leadership expansion and teases seven games in developmentBloober Team, the studio behind the Silent Hill 2 remake, is expanding its leadership and has seven games in development, including two first-party titles and five co-developed projects. The company aims for strategic growth without overwhelming players with releases, focusing on survivability in the current market. New appointments include Thaine Lyman as head of studio, Katya Baukova as director of business development, and Michał Gembicki as head of publishing.
- Bloober Team expands leadership, as studio steps up to seven horror titles in active developmentBloober Team, the developer behind the Silent Hill 2 remake, has expanded its leadership team and is now actively developing seven horror titles, including two single-player games and five in co-development. CEO Piotr Babieno emphasized a focus on sustainable development and financial discipline over rapid, reckless growth. The studio aims for a balanced approach with two core first-party production teams and an expanding co-development label.
- Bloober Team Has 7 Games in Active DevelopmentBloober Team has announced several leadership changes, appointing new heads for studio production, publishing, and business development. The studio currently has seven games in active development, with five being co-developed under the Black Mirror Games label. CEO Piotr Babieno emphasized a strategy of sustainable development and long-term stability, aiming for a balance between ambition and responsibility without reckless growth or layoffs.
- During a memory crisis do you really need fast memory for PC gaming? No, no you do notThis article analyzes the impact of DRAM speed on PC gaming performance, concluding that slower DDR5 memory is generally acceptable for most users, especially when the GPU is the primary bottleneck. While some games like Microsoft Flight Simulator 2024, Counter-Strike 2, Spider-Man Remastered, and Hogwarts Legacy show performance differences, the impact is often minimal or can be mitigated by adjusting graphics settings, making it a viable cost-saving measure for budget-conscious builders.
- Look, 16 GB of RAM is absolutely fine for PC gaming in 2026. Though there are some caveats to that...This analysis investigates whether 16 GB of RAM is sufficient for PC gaming in 2026, testing various memory-intensive games with both 16 GB and 32 GB configurations on high-end and mainstream GPUs. While 16 GB proved adequate for many titles, especially with ample VRAM, multitasking or playing extremely demanding games like Microsoft Flight Simulator 2024 and Star Citizen may still benefit from 32 GB.
- The Witcher 3 multiplayer mod adds new setting-appropriate features, like the ability to form a totem pole of Geralts or…The Witcher Online mod for The Witcher 3: Wild Hunt has received an update adding new features, including the ability for players to form totem poles of Geralts and transform into various animals like cats and foxes. The mod also introduces more conventional MMO elements such as player trading, shared mounts, and emotes, transforming the single-player experience into a mini-MMO.
- PS5 State of Play rumoured for next week with Black Flag remake revealRumors suggest Sony will host a PlayStation State of Play event on April 16, focusing on third-party titles. Potential announcements include the Assassin's Creed: Black Flag remake and new DLC for The Witcher 3. The event is expected to feature games like Marvel's Wolverine and a God of War spin-off during a later summer showcase.