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Io Interactive

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Gaming BoltPositive

Amazon Wants to “Do What’s Right By” 007 First Light, Open to IO Interactive Returning for Sequel

Amazon Game Studios general manager Jeff Gattis stated that while no sequel discussions for 007 First Light have occurred, the door is open for IO Interactive to return. Amazon owns the rights to the game and aims to "do what's right by the game," suggesting IO Interactive would likely develop any sequel. Gattis also discussed Amazon's broader vision for cross-media properties and integrating IP across platforms like Prime Video and Amazon.com.

Wolfs Gaming BlogVery positive

Amazon All But Confirms 007 First Light Sequel Will Be Made By IO Interactive

Amazon has indicated that while they own the rights to 007 First Light, they are keen for IO Interactive to develop any potential sequel. The game has reportedly sold well and is considered a strong contender for game of the year.

EurogamerNeutral

Former Disney CEO Michael Eisner can't remember why he green-lit Kingdom Hearts

Former Disney CEO Michael Eisner admitted he cannot recall why he approved the pitch for the Kingdom Hearts video game series. Eisner, now an investor in Delphi Interactive, was questioned about the series' origins after a panel in New York. An anecdote from former Disney Japan employee Shuji Utsumi detailed the experimental nature of the pitch and the groundwork required for its approval.

PC GamerPositive

Amazon walks back comments about taking 007 off of IO, but does say 'anything's possible' when it comes…

Amazon has walked back previous comments suggesting that future 007 games might be developed by Amazon Game Studios, with general manager Jeff Gattis now stating that IO Interactive would likely develop a sequel given the success of 007 First Light. While Amazon owns the rights and may publish, Gattis also mentioned that anything is possible regarding Amazon acquiring IO Interactive, though no such conversations are currently happening.

The Sixth AxisPositive

Amazon “probably want IOI” developing a sequel to 007 First Light

Amazon Game Studios general manager Jeff Gattis suggested that IO Interactive would likely develop a sequel to the successful game 007 First Light, although no official discussions have begun. While Amazon MGM holds the rights to future James Bond video games, Gattis emphasized a desire to do what's best for the game and its creators. The original game sold 3 million copies in two weeks and a Nintendo Switch version is forthcoming.

Games IndustryPositive

Amazon clarifies stance on 007: First Light sequel – "Given the success of this one, I think you probably want IOI developing it"

Amazon Game Studios general manager Jeff Gattis clarified that no decisions have been made regarding a sequel to 007: First Light, despite Amazon owning the game's rights. He indicated that IO Interactive, the original developer, would likely be involved in any future installments due to the game's success. Gattis also commented on the possibility of acquiring IO Interactive, stating that while "anything's possible," no such conversations are currently happening.

Games IndustryPositive

Amazon Luna cloud gaming platform now added to Prime Video in the US and UK

Amazon has integrated its cloud gaming service, Amazon Luna, into Prime Video for subscribers in the US and UK. This integration allows Prime members to access a library of over 100 games, including titles like Indiana Jones and the Great Circle and Hogwarts Legacy, directly through the Prime Video app on Fire TV devices. Amazon aims to make game discovery more natural and accessible for its Prime subscriber base.

Games IndustryPositive

Now Luna is integrated into Prime Video, Amazon sees potential for gaming to expand beyond PC and console: "That pie isn't really growing"

Amazon is integrating its Luna cloud gaming service into Prime Video, aiming to expand its gaming audience beyond traditional PC and console players. Jeff Gattis, general manager for Luna and Amazon Game Studios, explained that the company is consolidating its previously disparate gaming divisions to create a more cohesive strategy. Amazon sees a significant opportunity in serving the large segment of the global population that plays games but does not own dedicated gaming hardware, focusing on accessible, IP-driven titles.

Games IndustryVery positive

Delphi Interactive's fan-first strategy draws major IP interest following success of James Bond and FIFA

Delphi Interactive CEO Casper Daugaard explained that their success with games like James Bond 007: First Light and FIFA World Cup: Launch Edition stems from a strategy focused on appealing to fans of major intellectual properties rather than just 'gamers'. This approach has led to significant interest from other iconic brands looking to create interactive experiences. Daugaard highlighted that this fan-centric model influences every aspect of game design, from gameplay mechanics to overall presentation, ensuring an authentic experience for brand enthusiasts.

Nintendo EverythingNeutral

Best-selling games in the U.S. for June 2026 – Star Fox makes the top 5

Circana has released the top ten best-selling video games in the U.S. for June 2026. UFC 6 topped the list, followed by Meccha Chameleon and 007 First Light. Nintendo titles Star Fox and Tomodachi Life: Living the Dream also performed well, ranking fourth and sixth respectively.

Rock Paper ShotgunNeutral

"It started to feel like there wasn't any stealth": 007 First Light had to pull Bond's punches to protect IO Interactive's specialty sneaking

Senior combat designer Tom Marcham revealed that 007 First Light's development saw multiple instances where the game's combat mechanics became too overpowered, threatening to overshadow the stealth and social stealth elements. The team had to rebalance the game to ensure all playstyles remained interesting and viable. The article also touches on the game's product placement and the player's freedom in interacting with in-game brands.

EurogamerVery positive

007 First Light's secret best character was a perfect way for IO Interactive to celebrate British writing and "restrained emotion"

IO Interactive's main writer Michael Vogt discusses the character of John Greenway in 007 First Light, highlighting how the mentor figure embodies British writing and restrained emotion. Vogt also touches on the narrative challenges of incorporating killer robots and the initial vision for the game as a more ensemble-focused experience.

Gaming BoltPositive

007 First Light Writer Says Greenway Was Written to be a Contrasting Mentor for Bond

IO Interactive writer Michael Vogt discussed the narrative design of 007 First Light, focusing on the contrasting mentor role of John Greenway for James Bond's origin story. Vogt also elaborated on the villain Sir Nichalas Webb, who represents an extreme counterpoint to Bond's belief in individual achievement, advocating for AI governance. The article touches on the challenges of integrating killer robots into the plot without overshadowing the core themes.

Nintendo EverythingNeutral

UK software sales chart for the week ending July 18, 2026 – Tomodachi Life and Pokemon Pokopia lead for Nintendo

The UK software sales chart for the week ending July 18, 2026, shows Tomodachi Life: Living the Dream and Pokemon Pokopia holding strong in the top five. Assassin's Creed: Black Flag Resynced leads the chart, followed by EA Sports FC 26 and 007 First Light. New releases are quiet, with Splatoon Raiders anticipated soon.

Gaming BoltPositive

007 First Light Was Originally Pitched as an Ensemble Game, Says Writer

Writer Michael Vogt revealed that 007 First Light was initially pitched as an ensemble game where multiple 00 agents would work together throughout. The final game shifted focus to James Bond after the other agents were killed early on, evolving the genre slightly from a spy thriller to more of an action-adventure with increased charm and comedy. The game has achieved commercial success, selling 2.7 million copies in its first week and becoming the best-selling game in the US for May.

PC GamerNeutral

007: First Light was originally going to be less about James Bond and more of 'an ensemble piece', with 'all the 00s working together, as they do in Slovakia'

007: First Light was initially conceived as an ensemble piece where multiple 00 agents would work together, according to lead writer Michael Vogt. IO Interactive ultimately shifted the focus to James Bond's individual development after an early mission resulted in the deaths of most other trainees, forcing Bond to mature and grapple with survivor's guilt.

Rock Paper ShotgunNeutral

"During the training sequence, we make a false promise": IO Interactive on the ensemble James Bond game that 007 First Light never was

IO Interactive's James Bond game, 007 First Light, originally planned for an ensemble cast of Double-O agents, shifted focus to a solo Bond after a narrative twist where most agents die. Lead writer Michael Vogt explained this change was made to transition the story from a lighter tone to a more serious reality for Bond, emphasizing his survival and subsequent maturation.

EurogamerPositive

Not so much James Bond, more Mission Impossible - 007 First Light was originally more of an ensemble piece, says IO Interactive

IO Interactive originally considered making 007 First Light an ensemble piece featuring multiple agents working together, but shifted to focus solely on James Bond after a pivotal story event. Writer Michael Vogt explained that the game's genre also evolved from a straight spy thriller to more of an action-adventure with increased comedy and charm. Despite the narrative changes and recent studio layoffs, IO Interactive is planning DLC for 007 First Light.

GamespotNeutral

007 First Light Almost Turned James Bond Into “Mr. Gadget”

Senior combat designer Tom Marcham discussed how 007 First Light initially considered more over-the-top gadgets but was scaled back to better fit James Bond's character and the game's close-quarters combat. While the game focuses on espionage tools, IO Interactive is exploring ways to expand gadget use in future updates and replayable content.

GamespotVery positive

Hack And Bash: How 007 First Light Mixes High-Tech Gadgets With Old-School Brawling

007 First Light distinguishes itself by focusing on physical brawling combat over traditional shooting, reflecting Bond's origin story. Senior combat designer Tom Marcham explains how the team drew inspiration from Daniel Craig's movies and martial arts games like Sifu and Sleeping Dogs to create a grounded, improvisational fighting system. The game also balances stealth, shooting, and melee, with inspirations from titles like Batman: Arkham Asylum and Vanquish, aiming for broad accessibility.